"Hmm what gametype are you playing, which model are you using?"
King of the Hill (team), the... female werewolf model (UT2003 model, IIRC. Would that be a problem?),
Log: Log file open, 08/28/05 21:59:00
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Nov 11 2004 10:49:37
Init: Command line: -mod=ChaosUT2 -MainMenuClass=ChaosGames.ChaosGUI_MainMenu
Log: Cmd= Start=LocalMap Value=ChaosNoIntro.ut2
Log: Cmd=+ Start=CacheRecordPath Value=../ChaosUT2/System/*.ucl
Log: Cmd=+ Start=MusicPath Value=../ChaosUT2/Music
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Animations/*.ukx
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Maps/*.ut2
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Sounds/*.uax
Log: Cmd=+ Start=Paths Value=../ChaosUT2/StaticMeshes/*.usx
Log: Cmd=+ Start=Paths Value=../ChaosUT2/System/*.u
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Textures/*.utx
Log: Cmd=+ Start=Paths Value=../System/*.upl
Log: Cmd= Start=GUIController Value=ChaosGames.ChaosGUI_UT2K4GUIController
Log: Cmd=+ Start=EditPackages Value=ChaosGames
Log: Cmd=+ Start=EditPackages Value=ChaosUT
Log: Cmd=- Start=Applications[0] Value=xWebAdmin.UTServerAdmin
Log: Cmd=+ Start=Applications[0] Value=ChaosGames.ChaosUT_UTServerAdmin
Log: Cmd=+ Start=ServerPackages Value=ChaosGames
Log: Cmd=+ Start=ServerPackages Value=ChaosUT
Log: Cmd=+ Start=MainMenuClass Value=ChaosGames.ChaosGUI_MainMenu
Log: Cmd=+ Start=ConnectingMenuClass Value=ChaosGames.ChaosGUI_UT2K4ServerLoading
Log: Cmd=- Start=VotingHandlerType Value=xVoting.xVotingHandler
Log: Cmd=+ Start=VotingHandlerType Value=ChaosGames.ChaosUT_xVotingHandler
Log: Cmd= Start=ServerName Value=A ChaosUT2 Server
Log: Cmd= Start=ShortName Value=CUT2 Server
Log: Cmd= Start=B Value=mutate UseBelt
Log: Cmd= Start=G Value=mutate Kick
Log: Cmd= Start=H Value=mutate HookUp
Log: Cmd= Start=LeftBracket Value=mutate Spraypaint
Log: Cmd= Start=X Value=ChaosWeaponOption
Log: Cmd= Start=Y Value=dropflag
Log: Cmd= Start=Z Value=changeammo
Log: Cmd= Start=Alt Value=mutate Hook
Log: Cmd= Start=bOnlyShowOfficial Value=False
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=24
Log: Cmd= Start=CustomCrosshair Value=15
Log: Cmd= Start=CustomCrossHairColor Value=(B=0,G=0,R=255,A=255)
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Log: Cmd= Start=CustomCrossHairTextureName Value=ChaosTex_006.XHairs.CRL
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=9
Log: Cmd= Start=CustomCrosshair Value=2
Log: Cmd= Start=CustomCrossHairColor Value=(B=255,G=255,R=255,A=255)
Log: Cmd= Start=CustomCrossHairTextureName Value=ChaosTex_006.XHairs.Cutter
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=8
Log: Cmd= Start=CustomCrosshair Value=16
Log: Cmd= Start=CustomCrossHairColor Value=(B=0,G=128,R=255,A=255)
Log: Cmd= Start=CustomCrossHairTextureName Value=ChaosTex_006.XHairs.cgl
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=7
Log: Cmd= Start=CustomCrosshair Value=7
Log: Cmd= Start=CustomCrossHairColor Value=(B=255,G=170,R=185,A=255)
Log: Cmd= Start=CustomCrossHairTextureName Value=ChaosTex_006.XHairs.sniper
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=6
Log: Cmd= Start=CustomCrosshair Value=14
Log: Cmd= Start=CustomCrossHairColor Value=(B=255,G=0,R=0,A=255)
Log: Cmd= Start=CustomCrossHairTextureName Value=ChaosTex_006.XHairs.Claw
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=5
Log: Cmd= Start=CustomCrosshair Value=1
Log: Cmd= Start=CustomCrossHairTextureName Value="ChaosTex_006.XHairs.cpp"
Log: Cmd= Start=CustomCrossHairColor Value=(B=255,G=255,R=255,A=255)
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=4
Log: Cmd= Start=CustomCrosshair Value=8
Log: Cmd= Start=CustomCrossHairColor Value=(B=255,G=0,R=255,A=255)
Log: Cmd= Start=CustomCrossHairTextureName Value=ChaosTex_006.XHairs.xbow
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=3
Log: Cmd= Start=CustomCrosshair Value=7
Log: Cmd= Start=CustomCrossHairColor Value=(B=255,G=170,R=185,A=255)
Log: Cmd= Start=CustomCrossHairTextureName Value=ChaosTex_006.XHairs.erdw
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=2
Log: Cmd= Start=CustomCrosshair Value=3
Log: Cmd= Start=CustomCrossHairColor Value=(B=128,G=255,R=255,A=255)
Log: Cmd= Start=CustomCrossHairTextureName Value=ChaosTex_006.XHairs.vortex
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=1
Log: Cmd= Start=CustomCrosshair Value=0
Log: Cmd= Start=CustomCrossHairColor Value=(B=128,G=255,R=128,A=255)
Log: Cmd= Start=CustomCrossHairTextureName Value=ChaosTex_006.XHairs.mug
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Log: Cmd= Start=bUseOldWeaponMesh Value=False
Log: Cmd= Start=ExchangeFireModes Value=0
Log: Cmd= Start=Priority Value=0
Log: Cmd= Start=CustomCrosshair Value=3
Log: Cmd= Start=CustomCrossHairColor Value=(B=128,G=255,R=255,A=255)
Log: Cmd= Start=CustomCrossHairTextureName Value=ChaosTex_006.XHairs.turret
Log: Cmd= Start=CustomCrossHairScale Value=1.000000
Init: Character set: Unicode
Init: Base directory: C:\UT2004\System\
Init: Ini:..\ChaosUT2\System\ChaosUT2.ini UserIni:..\ChaosUT2\System\ChaosUT2User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Log: ati2dvag.dll/RADEON X600 Series
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 2.263000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: ChaosNoIntro.ut2?Name=Sojack?Class=Engine.Pawn?Character=Scarlet?team=0?Sex=F?Voice=XGame.MercFemaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27699->27699; refs: 285897
Log: Game class is 'CinematicGame'
Log: Bringing Level ChaosNoIntro.myLevel up for play (0) appSeconds: 5.985000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Progress: Exporting VCTF-CE-SubMagma...
Log: Exporting VCTF-CE-SubMagma.....Successful!
Progress: Exporting VCTF-CE-ChaosBastion...
Log: Exporting VCTF-CE-ChaosBastion.....Successful!
Progress: Exporting ONS-CE-DryIce...
Log: Exporting ONS-CE-DryIce.....Successful!
Progress: Exporting KOTH-Sewers...
Log: Exporting KOTH-Sewers.....Successful!
Progress: Exporting KOTH-Pyramid...
Log: Exporting KOTH-Pyramid.....Successful!
Progress: Exporting KOTH-Fise...
Log: Exporting KOTH-Fise.....Successful!
Progress: Exporting KOTH-FIAB...
Log: Exporting KOTH-FIAB.....Successful!
Progress: Exporting KOTH-Dungeon...
Log: Exporting KOTH-Dungeon.....Successful!
Progress: Exporting Duel-RockGarden...
Log: Exporting Duel-RockGarden.....Successful!
Progress: Exporting Duel-Manta...
Log: Exporting Duel-Manta.....Successful!
Progress: Exporting Duel-Internus...
Log: Exporting Duel-Internus.....Successful!
Progress: Exporting Duel-Infested...
Log: Exporting Duel-Infested.....Successful!
Progress: Exporting Duel-Henge...
Log: Exporting Duel-Henge.....Successful!
Progress: Exporting Duel-Graveyard...
Log: Exporting Duel-Graveyard.....Successful!
Progress: Exporting Duel-Forsaken...
Log: Exporting Duel-Forsaken.....Successful!
Progress: Exporting Duel-FireHall...
Log: Exporting Duel-FireHall.....Successful!
Progress: Exporting Duel-DryMouth...
Log: Exporting Duel-DryMouth.....Successful!
Progress: Exporting Duel-DesertGrave...
Log: Exporting Duel-DesertGrave.....Successful!
Progress: Exporting Duel-DeadAir...
Log: Exporting Duel-DeadAir.....Successful!
Progress: Exporting Duel-Damnation...
Log: Exporting Duel-Damnation.....Successful!
Progress: Exporting Duel-Cyberspace...
Log: Exporting Duel-Cyberspace.....Successful!
Progress: Exporting Duel-Colosseum...
Log: Exporting Duel-Colosseum.....Successful!
Progress: Exporting Duel-ChaosImmortal...
Log: Exporting Duel-ChaosImmortal.....Successful!
Progress: Exporting Duel-ChaosGalleon...
Log: Exporting Duel-ChaosGalleon.....Successful!
Progress: Exporting Duel-Canopy...
Log: Exporting Duel-Canopy.....Successful!
Progress: Exporting Duel-Arena][...
Warning: Failed to load 'Proxymon': Can't find file for package 'Proxymon'
Warning: Failed to load 'Duel-Arena][': Can't find file for package 'Proxymon'
Warning: Failed to load 'LevelSummary Duel-Arena][.LevelSummary': Can't find file for package 'Proxymon'
Warning: Error loading Duel-Arena][ !
Progress: Exporting Duel-Arena...
Warning: Missing Class Class ChaosUT.GrenadeLauncher
Log: Exporting Duel-Arena.....Successful!
Progress: Exporting Duel-ArchEnemy...
Log: Exporting Duel-ArchEnemy.....Successful!
Progress: Exporting DM-CE-ThermoTech...
Log: Exporting DM-CE-ThermoTech.....Successful!
Progress: Exporting DM-CE-Stronghold...
Log: Exporting DM-CE-Stronghold.....Successful!
Progress: Exporting DM-CE-OilRig...
Log: Exporting DM-CE-OilRig.....Successful!
Progress: Exporting DM-CE-GroundBeef...
Log: Exporting DM-CE-GroundBeef.....Successful!
Progress: Exporting DM-CE-Dungeon...
Log: Exporting DM-CE-Dungeon.....Successful!
Progress: Exporting DM-CE-ChaosDM1...
Log: Exporting DM-CE-ChaosDM1.....Successful!
Progress: Exporting DM-CE-Bounce!...
Log: Exporting DM-CE-Bounce!.....Successful!
Progress: Exporting DM-CE-Bloodlust...
Log: Exporting DM-CE-Bloodlust.....Successful!
Progress: Exporting CTF-CE-Setekh...
Log: Exporting CTF-CE-Setekh.....Successful!
Progress: Exporting CTF-CE-Gargotha...
Log: Exporting CTF-CE-Gargotha.....Successful!
Progress: Exporting CTF-CE-Contention...
Log: Exporting CTF-CE-Contention.....Successful!
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player Sojack id=b7901381080770847f02daffccc0ca8d
Log: Opened viewport
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: Startup time: 22.129000 seconds
Log: Precaching: ChaosNoIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.028 seconds
Log: Finished precaching textures in 0.001 seconds
Debug: ChaosGUI_MainMenu.Opened() Sender:Package.ChaosGUI_MainMenu
Log: URL: Adding default option Name=Sojack
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Scarlet
Log: URL: Adding default option team=0
Log: URL: Adding default option Voice=XGame.MercFemaleVoice
Log: Browse: Index.ut2?disconnect?Name=Sojack?Class=Engine.Pawn?Character=Scarlet?team=0?Voice=XGame.MercFemaleVoice
Log: Failed; returning to Entry
ScriptLog: ChaosGUI_MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Sojack id=b7901381080770847f02daffccc0ca8d
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
ScriptLog: Using the ChaosUT MapListManger
Log: Resolving
www.chaoticdreams.org...
Log: Resolved
www.chaoticdreams.org (216.180.233.136)
Debug: ChaosGUI_MainMenu.Opened() Sender:None
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=Sojack
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Scarlet
Log: URL: Adding default option team=0
Log: URL: Adding default option Voice=XGame.MercFemaleVoice
Log: Browse: KOTH-Pyramid?BonusVehicles=false?Game=ChaosGames.ChaosTeamKotH?Mutator=ChaosGames.ChaosUT?bAutoNumBots=False?NumBots=15?Name=Sojack?Class=Engine.Pawn?Character=Scarlet?team=0?Voice=XGame.MercFemaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 51990->46968; refs: 554651
Log: Game class is 'ChaosTeamKotH'
Log: Bringing Level KOTH-Pyramid.myLevel up for play (0) appSeconds: 259.127000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators ChaosGames.ChaosUT
ScriptLog: ChaosUT2 found 36 possible spawn points for Relics/Gravbelt
ScriptLog: ChaosUT2 loaded the following Relics for this map: Regen...Sheild...Speed...Strength...Vampire...Vengance...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: bAutoNumBots: False
Log: SR: Loaded grammar file ../Speech\TDM.xml
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Sojack id=b7901381080770847f02daffccc0ca8d
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Log: Precaching: KOTH-Pyramid.LevelInfo0
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Log: Static mesh batches: 2733984 vertex bytes, 454224 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 47628 byte dynamic index buffer.
Log: Finished precaching geometry in 0.274 seconds
Log: Finished precaching textures in 5.523 seconds
ScriptLog: Initializing Chaos PRI for KOTH-Pyramid.ChaosKotH_PlayerController
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None for WolfRed.WolfRed
ScriptLog: START MATCH
Log: AttachToBone: No bone named [Bone_weapon] found in actor ChaosxPawn's skeleton.
Log: AttachToBone: No bone named [Bone_weapon] found in actor ChaosxPawn's skeleton.
Log: AttachToBone: No bone named [Bone_weapon] found in actor ChaosxPawn's skeleton.
ScriptLog: CHOOSEATTACKSERIAL in state Retreating enemy Memphis old enemy Memphis CALLING BYTE 5
Log: AttachToBone: No bone named [Bone_weapon] found in actor ChaosxPawn's skeleton.
Log: AttachToBone: No bone named [Bone_weapon] found in actor ChaosxPawn's skeleton.
Log: Preprocessing: Vertex stream total vertices: 86 Orig wedges: 86
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None for WolfRed.WolfRed
Log: AttachToBone: No bone named [Bone_weapon] found in actor ChaosxPawn's skeleton.
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None for WolfRed.WolfRed
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None for WolfRed.WolfRed
ScriptLog: CHOOSEATTACKSERIAL in state Charging enemy Kaja old enemy Kaja CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state WaitingForLanding enemy Kraagesh old enemy Kraagesh CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state WaitingForLanding enemy Kraagesh old enemy Kraagesh CALLING BYTE 5
Log: Preprocessing: Vertex stream total vertices: 62 Orig wedges: 62
ScriptLog: CHOOSEATTACKSERIAL in state WaitingForLanding enemy Sojack old enemy Sojack CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state WaitingForLanding enemy Gaargod old enemy Gaargod CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state WaitingForLanding enemy Gaargod old enemy Gaargod CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state WaitingForLanding enemy Gaargod old enemy Gaargod CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state WaitingForLanding enemy Tamika old enemy Tamika CALLING BYTE 5
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None for WolfRed.WolfRed
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None for WolfRed.WolfRed
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None for WolfRed.WolfRed
Log: AttachToBone: No bone named [Bone_weapon] found in actor ChaosxPawn's skeleton.
ScriptLog: CHOOSEATTACKSERIAL in state RangedAttack enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state TacticalMove enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state TacticalMove enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state RangedAttack enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state Fallback enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state TacticalMove enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state TacticalMove enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state Fallback enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state RangedAttack enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state RangedAttack enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state RangedAttack enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state Retreating enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state Retreating enemy Asp old enemy Asp CALLING BYTE 5
ScriptLog: A tab with the caption Chaos Settings already exists.
Log: AttachToBone: No bone named [Bone_weapon] found in actor ChaosxPawn's skeleton.
Log: AttachToBone: No bone named [Bone_weapon] found in actor ChaosxPawn's skeleton.
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None for WolfRed.WolfRed
Log: AttachToBone: No bone named [Bone_weapon] found in actor ChaosxPawn's skeleton.
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None for WolfRed.WolfRed
ScriptLog: CHOOSEATTACKSERIAL in state WaitingForLanding enemy Aryss old enemy Aryss CALLING BYTE 5
ScriptLog: CHOOSEATTACKSERIAL in state WaitingForLanding enemy Aryss old enemy Aryss CALLING BYTE 5
Warning: MapListKotH KOTH-Pyramid.MapListKotH (Function Engine.MapList.PostBeginPlay:0030) MapListKotH has no maps configured!
MaplistManager: No maplist entries found matching the current command line (mapname search). Performing blind switch to index 1 of current maplist
Warning: MapListKotH KOTH-Pyramid.MapListKotH (Function Engine.MapList.UpdateMapNum:004B) No maps configured for game maplist! Unable to change maps!
ScriptLog: ProcessServerTravel: KOTH-Dungeon.ut2
ScriptLog: PreClientTravel
Log: Server switch level: KOTH-Dungeon.ut2
Log: Browse: KOTH-Dungeon.ut2?Game=ChaosGames.ChaosTeamKotH?Mutator=ChaosGames.ChaosUT?bAutoNumBots=False?NumBots=15?Name=Sojack?Class=Engine.Pawn?Character=Scarlet?team=0?Voice=XGame.MercFemaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 59213->58780; refs: 756012
Log: Octree Warning (AddActor): StaticMeshActor36 Outside World.
Log: Game class is 'ChaosTeamKotH'
Log: Bringing Level KOTH-Dungeon.myLevel up for play (0) appSeconds: 568.308000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators ChaosGames.ChaosUT
ScriptLog: ChaosUT2 found 36 possible spawn points for Relics/Gravbelt
ScriptLog: ChaosUT2 loaded the following Relics for this map: Regen...Sheild...Speed...Strength...Vampire...Vengance...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: bAutoNumBots: False
Log: SR: Loaded grammar file ../Speech\TDM.xml
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Sojack id=b7901381080770847f02daffccc0ca8d
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Log: Precaching: KOTH-Dungeon.LevelInfo0
Warning: Failed to load 'Material SilvermoonRed.SilvermoonMaterialRedHead_0': Failed to find object 'Material SilvermoonRed.SilvermoonMaterialRedHead_0'
ScriptLog: TeamSkin not found None
Log: Static mesh batches: 2501100 vertex bytes, 291954 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.367 seconds
Log: Finished precaching textures in 3.980 seconds
Log: URL: Adding default option Name=Sojack
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Scarlet
Log: URL: Adding default option team=0
Log: URL: Adding default option Voice=XGame.MercFemaleVoice
Log: Browse: Index.ut2?disconnect?Name=Sojack?Class=Engine.Pawn?Character=Scarlet?team=0?Voice=XGame.MercFemaleVoice
Log: Failed; returning to Entry
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Sojack id=b7901381080770847f02daffccc0ca8d
Log: MatchViewportsToActors: ChaosGames.ChaosGUI_MainMenu
Debug: ChaosGUI_MainMenu.Opened() Sender:Package.ChaosGUI_MainMenu
ScriptLog: Using the ChaosUT MapListManger
Debug: ChaosGUI_MainMenu.Opened() Sender:None
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: Unbound to XGame.dll
Log: Unbound to IpDrv.dll
Log: Unbound to Editor.dll
Log: Unbound to Fire.dll
Log: Unbound to XInterface.dll
Log: Unbound to UWeb.dll
Log: Unbound to Onslaught.dll
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: (Karma): Level Karma Terminated.
Log: (Karma): Level Karma Terminated.
Log: (Karma): MePoolMallocDestroy(): 123709216 structs still allocated
Log: Garbage: objects: 62366->0; refs: 756012
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 563 MByte 197 KByte 1000 Bytes from HD took 47.882733 seconds (47.639732 reading, 0.243000 seeking).
Log: FileManager: 2.483998 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.383M / 6.477M
Uninitialized: Peak Memory 209.030M / 213.352M
Uninitialized: Allocs 1505 Current / 24138449 Total
Uninitialized: Log file closed, 08/28/05 22:09:07