ive got the 3.6 files and copyies them and stuff
when i try to use the that file it says 'not a valid win32 application'
does anyboy know a program that i can download that runs netscape hypertext documents that ISN'T netscape?
need help with startme.html
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- Posts: 13
- Joined: Sat Nov 19, 2005 10:02 am
umm ok i figured that out...now i have a more annoying problem
i'm playing CUT2 and i go for an onslaught game the game exits out and comes up with this
UT2004 Build UT2004_Build_[2004-09-02_05.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1996 MHz with 255MB RAM
Video: NVIDIA GeForce4 MX 440 (5303)
General protection fault!
History: UObject::execDelegateFunction <- (ChaosGUI_UT2K4Tab_GameTypeSP Package.ChaosGUI_UT2K4Tab_GameTypeSP @ Function GUI2K4.UT2K4Tab_GameTypeBase.InternalOnChange : 00C7) <- UObject::execDelegateFunction <- (GUIListBox Package.GUIListBox @ Function XInterface.GUIListBox.InternalOnChange : 002A) <- UObject::execDelegateFunction <- (GUIList Package.GUIList @ Function XInterface.GUIListBase.IndexChanged : 0018) <- UObject::ProcessEvent <- (GUIListBox Package.GUIListBox, Function XInterface.GUIListBox.InternalOnClick) <- UObject::ProcessDelegate <- UGUIComponent::MouseReleased <- (GUIList Package.GUIList) <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
i know that it has something to do with CUT2 cos when i play normal UT onslaught works fine
i also just installed the full install for chaos 3.6 so i think it might have something to do with the bike.
if anyone has a suggestion id like to hear about it ok
for now i'm going to reinstall UT with ECE mods
and follow the instructions for the 3.6 update
i'm playing CUT2 and i go for an onslaught game the game exits out and comes up with this
UT2004 Build UT2004_Build_[2004-09-02_05.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1996 MHz with 255MB RAM
Video: NVIDIA GeForce4 MX 440 (5303)
General protection fault!
History: UObject::execDelegateFunction <- (ChaosGUI_UT2K4Tab_GameTypeSP Package.ChaosGUI_UT2K4Tab_GameTypeSP @ Function GUI2K4.UT2K4Tab_GameTypeBase.InternalOnChange : 00C7) <- UObject::execDelegateFunction <- (GUIListBox Package.GUIListBox @ Function XInterface.GUIListBox.InternalOnChange : 002A) <- UObject::execDelegateFunction <- (GUIList Package.GUIList @ Function XInterface.GUIListBase.IndexChanged : 0018) <- UObject::ProcessEvent <- (GUIListBox Package.GUIListBox, Function XInterface.GUIListBox.InternalOnClick) <- UObject::ProcessDelegate <- UGUIComponent::MouseReleased <- (GUIList Package.GUIList) <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
i know that it has something to do with CUT2 cos when i play normal UT onslaught works fine
i also just installed the full install for chaos 3.6 so i think it might have something to do with the bike.
if anyone has a suggestion id like to hear about it ok
for now i'm going to reinstall UT with ECE mods
and follow the instructions for the 3.6 update
HAO!
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- Posts: 13
- Joined: Sat Nov 19, 2005 10:02 am