UT2004 Build UT2004_Build_[2004-11-11_10.48]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 1864 MHz with 1021MB RAM
Video: NVIDIA GeForce 7300 LE (8268)
General protection fault!
History: AActor::ProcessState <- Object xBot VCTF-CE-SubMagma.xBot, Old State State UnrealGame.Bot.Roaming, New State State UnrealGame.Bot.Roaming <- AController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level SubMagma <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 642E3933 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
happens whenever I start a game of hyperctf vehiclectf or onslaught in Chaos ut
continual crashing
ive installed the ece bonus pack but no other bonus packs. the log is:
Log: Log file open, 05/30/07 22:17:32
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Nov 11 2004 10:49:37
Init: Command line: -MainMenuClass=ChaosGames.ChaosGUI_MainMenu -mod=ChaosUT2 -newwindow
Init: Character set: Unicode
Init: Base directory: D:\UT2004\System\
Init: Ini:..\ChaosUT2\System\ChaosUT2.ini UserIni:..\ChaosUT2\System\ChaosUT2User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Log: nv4_disp.dll/NVIDIA GeForce 7300 LE
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 1.975000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Warning: Missing Function Function Onslaught.ONSHoverBike.KDriverEnter
Warning: Missing Function Function Onslaught.ONSAttackCraft.KDriverEnter
Log: Browse: ChaosNoIntro.ut2?Name=Alex?Class=Engine.Pawn?Character=Cade?team=255?Sex=M?Voice=XGame.JuggMaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27838->27838; refs: 287633
Log: Game class is 'CinematicGame'
Log: Bringing Level ChaosNoIntro.myLevel up for play (0) appSeconds: 4.285000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player Alex id=5293a78c5724ab655ca95cd6360ee7c9
Log: Opened viewport
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: Startup time: 11.781000 seconds
Log: Precaching: ChaosNoIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.033 seconds
Log: Finished precaching textures in 0.000 seconds
Debug: ChaosGUI_MainMenu.Opened() Sender:Package.ChaosGUI_MainMenu
Log: URL: Adding default option Name=Alex
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Cade
Log: URL: Adding default option team=255
Log: URL: Adding default option Voice=XGame.JuggMaleVoice
Log: Browse: Index.ut2?disconnect?Name=Alex?Class=Engine.Pawn?Character=Cade?team=255?Voice=XGame.JuggMaleVoice
Log: Failed; returning to Entry
ScriptLog: ChaosGUI_MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Alex id=5293a78c5724ab655ca95cd6360ee7c9
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
ScriptLog: Using the ChaosUT MapListManger
Debug: ChaosGUI_MainMenu.Opened() Sender:None
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=Alex
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Cade
Log: URL: Adding default option team=255
Log: URL: Adding default option Voice=XGame.JuggMaleVoice
Log: Browse: ONS-Tricky?LinkSetup=Default?BonusVehicles=false?Game=Onslaught.ONSOnslaughtGame?Mutator=ChaosGames.ChaosUT,XGame.MutQuadJump,XGame.MutSlomoDeath,Onslaught.MutWheeledVehicleStunts,OnslaughtBP.MutVehiclePickups?bAutoNumBots=True?Name=Alex?Class=Engine.Pawn?Character=Cade?team=255?Voice=XGame.JuggMaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 57315->55063; refs: 770787
Log: Game class is 'ONSOnslaughtGame'
Log: Bringing Level ONS-Tricky.myLevel up for play (0) appSeconds: 66.640000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators ChaosGames.ChaosUT,XGame.MutQuadJump,XGame.MutSlomoDeath,Onslaught.MutWheeledVehicleStunts,OnslaughtBP.MutVehiclePickups
Warning: Missing Function Function Onslaught.ONSHoverBike.KDriverEnter
ScriptLog: ChaosUT2 found 205 possible spawn points for Relics/Gravbelt
ScriptLog: ChaosUT2 loaded the following Relics for this map: Entry...Regen...Sheild...Speed...Strength...Vampire...Vengance...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Not adding Onslaught.MutWheeledVehicleStunts because already have a mutator in the same group - ONS-Tricky.MutWheeledVehicleStunts
ScriptLog: Not adding OnslaughtBP.MutVehiclePickups because already have a mutator in the same group - ONS-Tricky.MutVehiclePickups
ScriptLog: bAutoNumBots: True
ScriptLog: Using Official Link Setup: Default
Log: SR: Loaded grammar file ../Speech\ONS.xml
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Alex id=5293a78c5724ab655ca95cd6360ee7c9
Log: Precaching: ONS-Tricky.LevelInfo0
Log: Static mesh batches: 2573496 vertex bytes, 329568 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 27840 byte dynamic index buffer.
Log: Allocating 538800 byte dynamic index buffer.
Log: Preprocessing: Vertex stream total vertices: 180 Orig wedges: 180
Log: Finished precaching geometry in 1.062 seconds
Log: Finished precaching textures in 7.056 seconds
ScriptLog: START MATCH
Critical: AActor::ProcessState
Critical: Object xBot ONS-Tricky.xBot, Old State State UnrealGame.Bot.Roaming, New State State UnrealGame.Bot.Roaming
Critical: AController::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: Level Tricky
Critical: UpdateWorld
Critical: MainLoop
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 642E3933 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 431 MByte 904 KByte 432 Bytes from HD took 23.465101 seconds (23.282101 reading, 0.183000 seeking).
Log: FileManager: 2.424996 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/30/07 22:19:20
thanks
Log: Log file open, 05/30/07 22:17:32
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Nov 11 2004 10:49:37
Init: Command line: -MainMenuClass=ChaosGames.ChaosGUI_MainMenu -mod=ChaosUT2 -newwindow
Init: Character set: Unicode
Init: Base directory: D:\UT2004\System\
Init: Ini:..\ChaosUT2\System\ChaosUT2.ini UserIni:..\ChaosUT2\System\ChaosUT2User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Log: nv4_disp.dll/NVIDIA GeForce 7300 LE
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 1.975000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Warning: Missing Function Function Onslaught.ONSHoverBike.KDriverEnter
Warning: Missing Function Function Onslaught.ONSAttackCraft.KDriverEnter
Log: Browse: ChaosNoIntro.ut2?Name=Alex?Class=Engine.Pawn?Character=Cade?team=255?Sex=M?Voice=XGame.JuggMaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27838->27838; refs: 287633
Log: Game class is 'CinematicGame'
Log: Bringing Level ChaosNoIntro.myLevel up for play (0) appSeconds: 4.285000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player Alex id=5293a78c5724ab655ca95cd6360ee7c9
Log: Opened viewport
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: Startup time: 11.781000 seconds
Log: Precaching: ChaosNoIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.033 seconds
Log: Finished precaching textures in 0.000 seconds
Debug: ChaosGUI_MainMenu.Opened() Sender:Package.ChaosGUI_MainMenu
Log: URL: Adding default option Name=Alex
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Cade
Log: URL: Adding default option team=255
Log: URL: Adding default option Voice=XGame.JuggMaleVoice
Log: Browse: Index.ut2?disconnect?Name=Alex?Class=Engine.Pawn?Character=Cade?team=255?Voice=XGame.JuggMaleVoice
Log: Failed; returning to Entry
ScriptLog: ChaosGUI_MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Alex id=5293a78c5724ab655ca95cd6360ee7c9
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
ScriptLog: Using the ChaosUT MapListManger
Debug: ChaosGUI_MainMenu.Opened() Sender:None
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=Alex
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Cade
Log: URL: Adding default option team=255
Log: URL: Adding default option Voice=XGame.JuggMaleVoice
Log: Browse: ONS-Tricky?LinkSetup=Default?BonusVehicles=false?Game=Onslaught.ONSOnslaughtGame?Mutator=ChaosGames.ChaosUT,XGame.MutQuadJump,XGame.MutSlomoDeath,Onslaught.MutWheeledVehicleStunts,OnslaughtBP.MutVehiclePickups?bAutoNumBots=True?Name=Alex?Class=Engine.Pawn?Character=Cade?team=255?Voice=XGame.JuggMaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 57315->55063; refs: 770787
Log: Game class is 'ONSOnslaughtGame'
Log: Bringing Level ONS-Tricky.myLevel up for play (0) appSeconds: 66.640000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators ChaosGames.ChaosUT,XGame.MutQuadJump,XGame.MutSlomoDeath,Onslaught.MutWheeledVehicleStunts,OnslaughtBP.MutVehiclePickups
Warning: Missing Function Function Onslaught.ONSHoverBike.KDriverEnter
ScriptLog: ChaosUT2 found 205 possible spawn points for Relics/Gravbelt
ScriptLog: ChaosUT2 loaded the following Relics for this map: Entry...Regen...Sheild...Speed...Strength...Vampire...Vengance...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Not adding Onslaught.MutWheeledVehicleStunts because already have a mutator in the same group - ONS-Tricky.MutWheeledVehicleStunts
ScriptLog: Not adding OnslaughtBP.MutVehiclePickups because already have a mutator in the same group - ONS-Tricky.MutVehiclePickups
ScriptLog: bAutoNumBots: True
ScriptLog: Using Official Link Setup: Default
Log: SR: Loaded grammar file ../Speech\ONS.xml
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Alex id=5293a78c5724ab655ca95cd6360ee7c9
Log: Precaching: ONS-Tricky.LevelInfo0
Log: Static mesh batches: 2573496 vertex bytes, 329568 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 27840 byte dynamic index buffer.
Log: Allocating 538800 byte dynamic index buffer.
Log: Preprocessing: Vertex stream total vertices: 180 Orig wedges: 180
Log: Finished precaching geometry in 1.062 seconds
Log: Finished precaching textures in 7.056 seconds
ScriptLog: START MATCH
Critical: AActor::ProcessState
Critical: Object xBot ONS-Tricky.xBot, Old State State UnrealGame.Bot.Roaming, New State State UnrealGame.Bot.Roaming
Critical: AController::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: Level Tricky
Critical: UpdateWorld
Critical: MainLoop
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 642E3933 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 431 MByte 904 KByte 432 Bytes from HD took 23.465101 seconds (23.282101 reading, 0.183000 seeking).
Log: FileManager: 2.424996 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/30/07 22:19:20
thanks