How to maxout file xfer rates for UT2004 server>client xf
Posted: Sat Aug 25, 2007 10:04 pm
First of all, I'm not talking "netspeed" here...
OK, so you hop in a server online, and it's using a mod or mutator or map that you don't have. So, it transfers the necessary files to your computer, and if it takes to long, you can hit F10 to cancel.
My question is, how would I max out this setting for my listen server computer so that I don't have to manually file share a bunch of muts/mods and install them on various computers, or wait around for 10 minutes for the transfers to trickle out to the computers using a speed setting that's set for internet connection speeds, and to avoid lag for those in game? I'm not concerned about the latter, and the former isn't an issue on lan.
I've tried and failed to find the setting in UT1's advanced options under networking, and with what words I've guessed would come up with a google response to the answer haven't resulted in an answer.
So, how do I get UT2004 to try to send out that information at near 100Mb/s speeds? or even 20Mb/s speed?
OK, so you hop in a server online, and it's using a mod or mutator or map that you don't have. So, it transfers the necessary files to your computer, and if it takes to long, you can hit F10 to cancel.
My question is, how would I max out this setting for my listen server computer so that I don't have to manually file share a bunch of muts/mods and install them on various computers, or wait around for 10 minutes for the transfers to trickle out to the computers using a speed setting that's set for internet connection speeds, and to avoid lag for those in game? I'm not concerned about the latter, and the former isn't an issue on lan.
I've tried and failed to find the setting in UT1's advanced options under networking, and with what words I've guessed would come up with a google response to the answer haven't resulted in an answer.
So, how do I get UT2004 to try to send out that information at near 100Mb/s speeds? or even 20Mb/s speed?