Poking around
Posted: Thu Nov 11, 2010 5:39 am
I was poking around at the ChaosUT2 code again the other day and started to get ideas. I've considered possibly creating a sort of "mod of a mod"; my own additions to ChaosUT2, since I've learned Unrealscript and haven't had the will to try coding in UT3 (It's just not fun unless its Chaos). Small things really, like increasing the damage of the MUG (I always felt it didn't do enough damage). I even fixed a typo in the code that was preventing proxies from screaming properly when on fire. I probably won't release it, there's not really enough there to release, but it's a fun way to play with Unrealscript.
It's been fun though. Chaos never ceases to be fun, even after all these years.
It's been fun though. Chaos never ceases to be fun, even after all these years.