Ok, so I'm working on this cool map and thought, hey this room would be really cool with some reverb effects like in UT1. Well the only thing I can find in the zoneinfo that's even remotely similar is the Zonesound. So I've been experimenting with it but it doesn't seem to do anything. It looks really interesting, but when I add a zonesound, it acts like its in there but there's no effect. I'm thinking there should be some kind of reverb effect, but nothing. I try different zonesounds and nothing. I even checked to make sure I've got hardware acceleration on in settings.
I've seen maps with reverb, and I try copying thier zoneinfos, but it just won't work in my maps.
I've managed to figure out everything else about Unrealed3, but for some reason the Zonesound feature continues to elude me and I can't find any decent tutorials on the web that even try to explain it.
So if anyone can help me out here, it might just be the one thing this map needs to be really cool.
Zonesound ??
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- Chaotic Dreams Team
- Posts: 3290
- Joined: Sun Apr 06, 2003 6:22 am
- Location: Arizona
- Contact:
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- Chaotic Dreams Team
- Posts: 3290
- Joined: Sun Apr 06, 2003 6:22 am
- Location: Arizona
- Contact:
Yeah that's the problem. I did all that and there's no effect at all. I tried it with different effects and still nothing. I know it can be done since I've seen it used in other maps. For instance, Icetomb uses a zonesound effect and it's noticeable in the map when I'm playing it, but then I copy the zoneinfo and put it into my map (which works with most things) and I still get nothing. It seems like I've tried everything and still cant get this damn feature to work. I wish they had left it the way it was in UT1, it was so much easier to get working then.