however I've noticed a few things that might make the mod a little better in future releases.
1. you can't bind a quick button for the Chaos Rocket Launcher, and you can't add it like you can the other weapons using arena or switcharsenal mods. (I would love to be able to not have to scroll thru weapons to call up this one, and also it would be nice to be able to add it to other games using an arena or switch arsenal mutator.)
2. pipedswitchedweapons would be nice, so I can bind more than one weapon to a key, with all the new functions added to ChaosUT, I don't have enough buttons within reach to bind each weapon to a quick key, so I use pipedswitchedweapons binds to have faster access to each weapon. but with the new system for calling up Chaos weapons I can't find a way to do that.
3. the ammo changer is way too slow, weapons switching is crucial to playing successfully, and by the time I change ammo to the one I want for a weapon, I've already been shot ten times. the animation should cycle more quickly, and if possible, a way to configure a weapon for ammo types would be incredibly helpful, so we can order the starting ammo, and the order they cycle in for faster usage of preferred ammo types.
4. when using switcharsenal to add Chaos weapons to a normal game of UT2003, the only ammo type that's available for the weapon is the default ammo type (unless the map already has other ammo types IE: Chaos maps)
5. bot support for KotH mods. I've played several rounds and several maps of KotH with the bots, and they treat it like normal DM, they almost never go for the "hill" to score points, and on some of the maps (Dungeon) the bots will continually jump in one place trying to get to upper platforms without ever moving from that spot or attacking people.
these are my suggestions for improving the mod in future releases, although I do love it, I think it can still get better with some minor changes, the biggest being configurability.
I hope that the mod continues to thrive and I appreciate all the time and effort you've obviously put into this

Wulf