After playing the Jedi Knight: Jedi academy demo. I just remembered something. I always wished Jedi Knight 2 or whatever u call it had lock on targeting, and an ability to adjust the 3rd person camera distance from your character. The targeting would be so that am not spending time concentrating on making sure that my view is focused on my enemy. Since the targeting would handle that for you, giving you more time to focus on your attacks. Not to mention you won't run the risk of moving away from your foe when you press a direction to switch up your attacks. Since the targeting would have your movements correspond to your foes. The camera adjustment is of course for being able to see more of what’s around you.
Anyway on to my point, I was wondering if it’s possible to add some sort of lock on targeting for melee combat? Maybe using the either advanced button function or the switch ammo function. Actually the switch ammo should be used for switching styles no? Just use the ammo icon area of the HUD to show that your switching stances, like if your using a sword you'd see a little sword in the ammo section of the HUD with diferen't colors representing the stance, red for strong, green for medium, blue for fast or whatever

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As I had mentioned before in another post to add lock on targeting you guys (mainly JB if he’s interested) could use the same method the author of
Pain2k3 used for the Da12's alt-fire. (Which allowed you to lock on to your foe ala Metroid prime and other games) As far as how the author of that mod did it...
Smoke39 :
Basically, the D12a fires a tracer in Tick. When it hits someone, it sets him or her as the target. If the weapon has a target, it points it's instigator's controller at said target and fires the trace as usual to see if there's something in the way of you and your target. If the tracer doesn't hit the target, the lock is lost.
For that tracer (which for the D12a is a red beam) you could maybe use a white or transparent beam (that’ll emit from the player characters eyes)
Sorry for the long post!
as for the 3rd person camera view thing MR. evil's
AerialView
mut can always be used (this link is for anyone that hasn't tired it yet )
btw has anyone ever played the Mark of kri? (for the ps2 console) that game had the best melee weapon combat targeting system ever!....... don't mind me am a melee combat nut

A knight of the new........