I'm not with the Mod team in any way , so my advice on this subject shouldnt be taken Too seriously. But the answer to your question is probably not. The Game is great and all , but the Engine Isnt all that powerful when compared with The Other Great game engines coming out in the near future , Such as HL2. I just think that these guys wouldnt want to move backwards(The Halo engine is actually not as advanced as the Unreal Warfare Engine If I'm not mistaken , Remember , It's 3 years old) Plus they arent going to start anything until they finish ChaosUT2 , and then they'll probably take a break. If (hopefully when) they start on the next iteration of chaos , It will probably Be built to whatever the Big popular game on the market is at the time , Remember , ChaousUT2 isnt finished , and The chances of them starting something else before finishing It are pretty much slim to none.
sorry to shoot you down , Just trying to think realistically.
Plus they might just continue working On CUT2 indefinately , scince there are plans for A UT04 and maybe O5 , O6 etc...
oh man I could have used the proxy's to help fight the flood (well that and a BFG). And sending an ERDW bolt through them eliets would have been a blast as well. And in the power core rooms, the cutter could have made it much easier to fling in a few dozen blades to cut through the baddies
ATM we need to finnish what we started. We tried it the past to split up developement teams to work on two different games at the same time (UT/Q3). It did not work out soo well