More melee teasers

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
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Shadowstar
Chaotic Dreams Team
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More melee teasers

Post by Shadowstar »

During my latest testing session, I managed to snag some sweet pics, and thought I'd post em here to tease the fans.

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Here I am showing off the Long Tooth Daggers

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"This Argon guy must be nuts!"

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Backstabbing with the katana

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Mess with me, mess with my katana...

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Posturing dramatically with the daggers...

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You know the old saying "Go for the jugular"?

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Poor Tiberius went all to pieces when he lost this match...
shu_[duvet]
Posts: 6
Joined: Sat Aug 16, 2003 9:44 pm

Post by shu_[duvet] »

I want to play!!!!
pleeeeeaaasssee!!!!! finish it!
All the duvet are waiting for this.... Specially Mystik and me..lol :wink:
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Mystik
Posts: 2
Joined: Sat Aug 16, 2003 9:49 pm
Location: France

Post by Mystik »

QUICK QUICK!!!!! I WANT PLAY TO!!!!!!!!!!!!!!!!!!!!!!!!!! 8O 8O

Very nice work Guys :wink: :D

I look forward to cut the head of my opponnents ^^


{°° Mystik °°}
shu_[duvet]
Posts: 6
Joined: Sat Aug 16, 2003 9:44 pm

Post by shu_[duvet] »

Yes I want cut heads too!!!! 8O 8O 8O
Could it be possible to have double axes?? :twisted: :twisted:
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R.Flagg
Chaotic Dreams Team
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Post by R.Flagg »

Wow, the return of Duvet!

:)
BIGFOOT_PI
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Joined: Thu Oct 30, 2003 5:21 am

Post by BIGFOOT_PI »

they gonna extend blood decal stay time??
BOOM!!!

MK (and stuff) Web page: http://www.peterissa.com/mkut.html
UNREAL KOMBAT© web page: http://www.peterissa.com/mkut-uk.html
Sensei
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Post by Sensei »

you can with decal stay time in settings..
only problem would be when a new round starts there would be blood stains everywhere! :lol:
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Shadowstar
Chaotic Dreams Team
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Post by Shadowstar »

With Giblife, you can make blood stains last forever... Really cool, I used that for some of my melee teasers a while ago, so you'd see a nice and bloody arena in the background sometimes.

BUT, it DOES hurt framerate badly after a while, so beware!
Sensei
Posts: 288
Joined: Sun Oct 26, 2003 7:40 pm
Location: Colorado, USA

Post by Sensei »

Ok guys got some pics for ya :D

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The alien Headshots work nicely




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Heads are REALLY flying in melee... Duck!!




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Take that egyptian guy!




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Woah, it's so much to take in at once!




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Gotta rest up for another exciting day of Chaos!

Hope you guys enjoyed my first little update to the public :D
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BIGFOOT_PI
Posts: 137
Joined: Thu Oct 30, 2003 5:21 am

Post by BIGFOOT_PI »

why are the severed heads without skin and hair?? I dont think thats realistic, but I guess it would suck to have to make unique heads for each player model, so Ill shut up now :)
BOOM!!!

MK (and stuff) Web page: http://www.peterissa.com/mkut.html
UNREAL KOMBAT© web page: http://www.peterissa.com/mkut-uk.html
Sensei
Posts: 288
Joined: Sun Oct 26, 2003 7:40 pm
Location: Colorado, USA

Post by Sensei »

Thats how they were in UT2k3....
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gamer119
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Location: Carroll College - WI

Post by gamer119 »

ImageA little behind the back action....
NeoNight
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Post by NeoNight »

niiiice more more more! (wheres a drool smillie when ya need one eh? )
A knight of the new........
Shadowstar
Chaotic Dreams Team
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Post by Shadowstar »

Actually, I believe the heads are an homage to the original Chaos (ChaosDM for Q2), which would create a skull whenever someone died. A well-played level would end up with little skulls everywhere, and you could even kick them and stuff. Some of them are bloody, some are just white bone.
gamer119
Posts: 294
Joined: Thu Jul 31, 2003 10:06 pm
Location: Carroll College - WI

Post by gamer119 »

The trick is to catch em while you're not looking.<br>Image
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