that would be sweet,

how large can you make maps?.
i was thinking you could make relaly large maps, but when editing the maps, you could set up a spawning system for monsters, for isntance to make sure games dont get to clogged you could have a monster spawner set in different parts of this huuuuuge map, and it would only spawn monsters if it could SEE/sense a player in the vicinity. and its range could be set in a mutator config with wider ranges for higher end systems.. that kinda thing..
maybe even do teh same with trees and stuff,.. i dont know how much they take up..
and im sersiously curious what you could do to create a huge map.. like what if you shrunk players and slowed the appririatly so that the maps would be somewhat larger. what is a limit in say.. walking time for example for a maxed size map...
i was thinking big forests, a few mountains a valley.. something that could take you a good 10 minitues to just walk across. or bigger if you were to have mountable dragons.