Melaneus wrote:Sorry, SA classes does not currently take away the bot's weapons because they throw a fit over it.
Ah, but it's weird because I also switched out their starting weapons. So even if the classes didn't do it, shouldn't the regular weapon switching work?
Melaneus wrote:Sorry, SA classes does not currently take away the bot's weapons because they throw a fit over it.
Ah, but it's weird because I also switched out their starting weapons. So even if the classes didn't do it, shouldn't the regular weapon switching work?
Thanks!
-Capt
SA disables the regular starting weapon options when classes are running. Otherwise every class would recieve the default inventory, which might not be what you want.
Melaneus wrote:SA disables the regular starting weapon options when classes are running. Otherwise every class would recieve the default inventory, which might not be what you want.
Ah! Now I see. I guess there's no way around that then. Just going to have to hold off on Melee KOTH mode I suppose.
um no you don't have to I think.. all you have to do is replace the weapon pickup bases with the melee weapons... you can switch the starting weapons also. I had made purchase classes with the melee weapons, just that the bots where to stupid to use it lol. So I switched the assualt rifle and shield gun with the templar.
NeoNight wrote:um no you don't have to I think.. all you have to do is replace the weapon pickup bases with the melee weapons... you can switch the starting weapons also. I had made purchase classes with the melee weapons, just that the bots where to stupid to use it lol. So I switched the assualt rifle and shield gun with the templar.
Ah! Duh, I should have thought of that! Always trying to do things the complicated way.