ChaosUT2 Melee and UT2003RPG

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
jb
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Post by jb »

DJPaul3 wrote:
jb wrote:
Oooh! 500,000 traces a second! Please! </sarcasm>
If we make that a var then maybe UT2k3RPG could modify that a bit with in reason. Again balance is everything here....
You know as well as I do that I was advising against having Stupid Amounts of traces, as you well know what would happen.
What I meant was that sometimes setting a hard limit is not the best way. Yes I now a varible such as this can be abused. But I also could have made it adjustable with in limits.
Jb
Shadowstar
Chaotic Dreams Team
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Post by Shadowstar »

It's not like we really have any other options anyway.
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