First here's some OLD screenies:

New funny pic:

UPDATE INFO- new file revisions are online- all files are updated or new except the music file.
Here's the Map files:
http://www.peterissa.com/files/Duel-MK4-Elder.zip FIXED!!-I made a BOOBOO, UDAMAGE spawn timing too fast...now fixed.
http://www.peterissa.com/files/MK4-Elder_tex.zip UPDATED*
http://www.peterissa.com/files/MK4-Elder_music.zip
NEW custom MK pickup files-REQUIRED-
http://www.peterissa.com/files/mksounds.zip NEW*
http://www.peterissa.com/files/MK_textures.zip NEW*
http://www.peterissa.com/files/MK_smeshes.zip NEW*
And as an extra bonus, here's my personally modified Chaos melee announcer package including some mortal kombat announcer soundfx (warning- probably cannot use this if playing online- so back up your original file)
http://www.peterissa.com/files/ChaosDuelAnn1.zip UPDATED*
And finally- the disclaimer:
I take no responsibilty if your computer magicaly blows up or ut2003 deletes itself, or anything else - although since Ive tested these on my brother's pc it shouldn't

All MortalKombat(tm) media- including sounds, graphics, music, names and logos are the property of MIDWAY MANUFACTURING.
ps- the basic mesh of the stage is a conversion of the MK4 for PC stage I ripped and converted. But alot of the parts of the map I re-did- like wall designs, overhead stuff, faces, door,center, animaions,etc. You can view the 'Mylevel' staticmeshes in unrealed to see all the meshes I did and the main map geometry stage mesh I worked around. I just didnt want to take all the credit for it since some things were conversions, not from scratch. (unlike my PIT1 map which is pretty much all my work)