The must-have weapon for Chaos

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
Kyllian
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Post by Kyllian »

FurrySound wrote:Kyllian would that be the ERDW Redeemer? 8O
Eh, that would make it too powerful. But the idea I have would be Deemer-ish except for a few things
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LoQtUS
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Post by LoQtUS »

Nemephosis, Lets just say that it is not planned for the next release, but could endup in a future release ;)
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jeditobe1
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Post by jeditobe1 »

The vortex used to suck through walls in the quake2 version :D
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Zachariah
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Post by Zachariah »

technically it still should , as the vortex creates a gravity distortion which would effect anything within its radius regardless of walls. . .

thats not saying we should change it . . .
Kyllian
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Post by Kyllian »

There's enough bugs to hammer out as it is. We don't need to run the risk of making more, yet
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jeditobe1
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Post by jeditobe1 »

actually.. i always thought it was a vaccumm not singularity (ie.. it sucks air not space).. but oh well
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R.Flagg
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Post by R.Flagg »

Well, guess it depends on how you look at it Jedi. I mean, singularities out in space don't suck up the entire universe (at least not yet), so maybe this is just a much smaller version, maybe this is just a singularity that does not suck up entire map. ;p (of course, real ones don't 'go away' like ours do, afaik, but oh well)

And also, since electro-magnetism is a much stronger force than gravity Pep, it is in fact affected by things like walls and such. Otherwise, for example, everybody who jumped off a building would be pulled by gravity thru the sidewalk into center of the earth. But the electro-magnetic force in the 'innards' of all matter, is a much stronger force than gravity, and so the sidewalks stops you. (turn this on it's side, ie: vortex, and it's the wall stopping you)

Hehe, just funnin'. PBS owns. :wink:
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Post by jeditobe1 »

well.. actually if you consider space as it really is: space-time, then singularities are very deep (possibly bottomless) holes in the fabric of space time, whereas a star is a deep dent, and a planet or something is a minor dent. But that doesnt really help either arguement.

One of the fun things about black holes, is that if you look at the ones in the center of a galaxy, it feeds so much that it eats everything in a given radius and feeds itself out, the rest of the galaxy that remains is balance so it doesnt escape but doesnt get sucked in either.

Then theres also those troublesome theories about WHITE holes, which spit out matter.
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Iceboy
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Post by Iceboy »

LoQtUS wrote:Nemephosis, Lets just say that it is not planned for the next release, but could endup in a future release ;)
That would be pretty sweet to see return to the arena. I really liked that weapon, although it seemed to be one of the more accuarate shotguns I had seen. But it should fit nicely with all the little tweaks you've made like the ammo switch button.

It'd be cool if the incendiary round would catch people on fire ala Unreal II/XMP's shotgun. Thats a fun toy.... :twisted:

Armor piercing would be cool maybe in ONS context... a vehicle killer maybe?
TKATK
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Post by TKATK »

i have always considered CAS to be overpowered in ut,it is insta hit and does mega dmg with explosive ammo,even stronger than the sniper rifle becouse of the spread,didnt click on the enemy?dont worry

i hope if it returns,it needs a bit o tweakin
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Post by Zachariah »

jeditobe1 wrote: Then theres also those troublesome theories about WHITE holes, which spit out matter.
Hmmm , spitting out matter is just about all my white hole ever does . . . 8O
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Post by Shadowstar »

Good thing you're not talking about White Hoes...
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Re: The must-have weapon for Chaos

Post by =FaA=Eraser »

Nemephosis wrote:You know what weapon we absolutely have to have back?

The CAS12 shotgun complete with armour-piercing and explosive rounds :D

Maybe for release 4? :)
try a Franchi Spas 12 guage better gun and can provide a 3 round burst i own one nice shot gun :twisted:
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Sensei
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Post by Sensei »

How about we got down to the local PD and steal us some Spike strips??
Take that you ****** who always runs me over in a stupid scorpion :p
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Nemephosis
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Post by Nemephosis »

Sensei wrote:How about we got down to the local PD and steal us some Spike strips??
Take that you ****** who always runs me over in a stupid scorpion :p
How about actually getting out of the way of the damn things next time? ;)

I like them Scorpion blades but wish they were longer.

Now, all we need is the sound bite when you run someone over:

"SCORPION WINS! FATALITY"

rofl :D
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