MAP ROTATION?

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
Post Reply
amongoeth
Posts: 55
Joined: Tue Jan 27, 2004 5:50 am

MAP ROTATION?

Post by amongoeth »

I know that i can add the maps in the game set up but is there anyway to make sure those maps stay there so i dont h ave to keep adding them every time exit and enter the game?

Is there a way to creat and save my own map rotation within the game folder like quake2 chaos?

thanks
FurrySound
Posts: 3098
Joined: Fri May 17, 2002 4:37 pm
Location: USA
Contact:

Post by FurrySound »

I've had no problems adding maps in Instant Action and closing/restarting. They are still listed in there. Do other settings stay or revert back? Is your ut2003.ini file located in \ut2003\system set to read only perhaps? I don't have the file infront of me right now, but inside the UT2003.ini, under the gametype sections, there is normally a map list. You can try populating that manually and saving the file (MAKE A BACKUP), be sure you don't leave any spaces at the end of the lines you add.

Let me know if this helps.
FurrySound{TOC}
-The sun never sets on the Chaotic Dreams Empire
amongoeth
Posts: 55
Joined: Tue Jan 27, 2004 5:50 am

map list

Post by amongoeth »

WHEN I HOST GAMES,NOT INSTANT ACTION,THE MAPS SEEM TO BE GONE WHEN I SHUT THE GAME OFF AND THEN COME ON LATER,THE MAPS ARE GONE FROM THE HOST GAME ROTATION I SET UP.
FurrySound
Posts: 3098
Joined: Fri May 17, 2002 4:37 pm
Location: USA
Contact:

Post by FurrySound »

So this would be a listen server then... They should still be saved in your ut2003.ini file... I haven't played with a listen server myself... You may want to check at www.unrealadmin.org, there may be some info on their forums about it.
FurrySound{TOC}
-The sun never sets on the Chaotic Dreams Empire
Post Reply