yeah- have you tried falling outside of the pit area yet??? I have a fall-out gimmick also. So go fall out of the map and enjoy

. ALso, I used to have a 3d sky when I did pit1 for original UT, but since I could do uniquely controlled tex panners in 2k3 I thought I would reproduce the original 3 layer cloud paralaxing exactly. My first and foremost goal was to as accurately as possible re-create the Pit1 into the 3d realm. Gameplay, unfortunately, came second.
I was actually going to take a poll to find out which you guys prefer- 2d MK1 sky, or more of a UT sky?
I'm flexible on that.
ps- it IS POSSIBLE in real life to see clouds to one direction and nothing around in the others

, I think i may add some faint stars at the top of the sky box perhaps, but not sure what to do with the opposing side.
Honestly I never understood why MK stages never had stars and this one had a dark blue sky instead of black. Not to mention a nice well lit pit1 stage when was obviously night time. Its hard to make sense of MK designs sometimes

Bedtime- I'll talk later in 7+ hours. And keep the suggestions and concerns coming.