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TKATK
the magical link fairy
Posts: 2184
Joined: Sun Jul 20, 2003 10:16 am

Post by TKATK »

about the ninja rope:maybe you could take a peek into the scorpion plasma rope,it seems to attach quite good
Zachariah
Chaotic Dreams Team
Posts: 2331
Joined: Thu Jul 17, 2003 5:25 pm
Location: Wherever Dreams Go Stale.

Post by Zachariah »

TKATK wrote:about the ninja rope:maybe you could take a peek into the scorpion plasma rope,it seems to attach quite good
but if you look closely , between the areas where it attatches , it clips the vehicles or whatever its attatched to.
Scorch
Posts: 44
Joined: Thu Nov 27, 2003 3:41 pm

Post by Scorch »

Limits would be better for vehicles. Besides, noone wants to stay cramped when 50 people are grappled on to one raptor.
For added fun, make it so that the grappling hook can be shot and broken until you respawn. Like the flying vehicle lifter idea, but if 1 or 2 of the hooks of the vehicle lifter are cut, theres a high chance the vehicle will fall.
Ph33r T3h M33PTR1X.


The meeptrix meeps you.
Kaboodles
Posts: 995
Joined: Fri Mar 05, 2004 3:36 am
Location: Roanoke, VA

Post by Kaboodles »

OOH!

Make the rope solid so that it can clothesline people who get hit by it. Two hoverboards going side-by-side grappled with each other can mow ground troops down like grass! :twisted:
HawkEye
Posts: 4
Joined: Wed Apr 07, 2004 9:08 pm

Post by HawkEye »

Thats what i meant earllier on
Kaboodles
Posts: 995
Joined: Fri Mar 05, 2004 3:36 am
Location: Roanoke, VA

Post by Kaboodles »

Oh...

Sorry...

:oops:
WH00T
Posts: 41
Joined: Sun Jan 11, 2004 8:42 am
Location: stuck in a big suit of armor

Ninja rope-style grapple

Post by WH00T »

you know, you COULD just ask the creator of the ninja rope mutator to join your team. people can be really nice when they aren't working for money.
I can assure you that I am totally and completely sane.
And so is WH00t.
So stop yelling at me.
jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
Contact:

Re: Ninja rope-style grapple

Post by jb »

WH00T wrote:you know, you COULD just ask the creator of the ninja rope mutator to join your team. people can be really nice when they aren't working for money.
Last I checked he is a professional developer for GearBox...IIRC :)
Jb
WH00T
Posts: 41
Joined: Sun Jan 11, 2004 8:42 am
Location: stuck in a big suit of armor

Post by WH00T »

WH00T wrote:
you know, you COULD just ask the creator of the ninja rope mutator to join your team. people can be really nice when they aren't working for money.

Last I checked he is a professional developer for GearBox...IIRC
I'm sorry, it seems I did not state my suggestion clearly. What I meant to say was that people are often more reasonable when it comes to things they do for enjoyment, rather than things they do for money. I wasn't making any reference to him possibly being unemployed. I don't think his job would really get in the way, because I think (I could be wrong) that his ninjarope mutator was made while he was employed. I also think that, like the Chaos team, he would like to see the Unreal community in general benifit from his work. Again I am sorry for being so vague. By the way, speaking of the community and CUT2, what models did that one team give us for our melee weapon system?[/quote]
I can assure you that I am totally and completely sane.
And so is WH00t.
So stop yelling at me.
LoQtUS
Posts: 2710
Joined: Mon May 06, 2002 6:30 pm
Location: Orlando FL
Contact:

Post by LoQtUS »

SO far they have handed over nothing. Because there are so many animations to do for the melee system (Approx 150), And they approched us through Jb and asked for our help we decited that a mutualy trade would benefit both teams. THey would provide us with some monster Models for DOC, and We would help them by setting them up with the melee system. As it stands Currently, They have a working melee system, and we have a few concept drawings and a render of one model.

atleaste, thats what I'v seen.
The Dark Side of Chaos.
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