Please help me set up my server!

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
Flak
Posts: 36
Joined: Sat Jun 05, 2004 10:18 pm

Please help me set up my server!

Post by Flak »

I only have FTP access to my server. I've uploaded all the files, added the paths to [core.system] in my server ini and add the server packages.


I've tried
ServerPackages=../ChaosUT2/System/ChaosGames
ServerPackages=../ChaosUT2/System/ChaosUT

and

ServerPackages=ChaosGames
ServerPackages=ChaosUT

Both crash the server. What Am I doing wrong?
Flak
Posts: 36
Joined: Sat Jun 05, 2004 10:18 pm

Post by Flak »

Ok, got the server up (thanks to jeditobe) but when I try to add a gamestyle in the mapvote the chaosUT mutator is not in the list. If I try to add mutator=Chaosgames.ChaosUT manually it once again crashes the server. Do I have to add the paths for the mutator too? If that's the case how are we going to be able to add gametypes in webadmin?

THis all has me so lost I'm ready to pull my hair out. I've been at this for 6 hours between this and uploading the files. Here are the game styles I want in the MV

Chaos KOTH
Chaos Team Koth
Chaos CTF
ONS with chaos weapons
Instagib DM

Im sorry if I sound frustrated but I am, I just don't feel the documentation is geared towards people who run servers via FTP and don't have any other type of shell or server access. If I missed some documentation, I apologize.
Last edited by Flak on Sun Jun 06, 2004 9:17 pm, edited 1 time in total.
jeditobe1
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Post by jeditobe1 »

Sorry for the problem flak.. Not sure if you have or will have problems with other mods that require a mod switch if you are doing FTP stuff.

Anyways...
Try moving the ChaosGames.ucl to the main UT2004\System folder and see if that fixes the gametypes not showing issue.
I make Darth Vader look like a teenage punk with a lightsaber.
Corvus|CL
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Post by Corvus|CL »

I set up my server the following:

You need the following additional paths under [Core.Engine] in the server.ini:

CacheRecordPath=../ChaosUT2/System/*.ucl
Paths=../ChaosUT2/Animations/*.ukx
Paths=../ChaosUT2/Maps/*.ut2
Paths=../ChaosUT2/Sounds/*.uax
Paths=../ChaosUT2/StaticMeshes/*.usx
Paths=../ChaosUT2/System/*.u
Paths=../ChaosUT2/Textures/*.utx
Paths=../ChaosUT2/Players/*.upl

not more and not less

The ChaosUT.ucl must be in the standard CacheRecordPath, the ChaosGames.ucl can remain in the ChaosUT2/System folder

Just for the gametypes you wont need any additional Serverpackages, it shandled by custom gametypes automatically afaik...

When the mut shall running with a non chaos gametype, then you need the following serverpackages:

ServerPackages=ChaosUT
ServerPackages=ChaosGames

Also don't forget to add the chaos configurations for gametypes, etc. to your server.ini...

I hope this helps, at least my server runs this way...
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Flak
Posts: 36
Joined: Sat Jun 05, 2004 10:18 pm

Post by Flak »

That's exactly how I have it set up, except for:

ServerPackages=../ChaosUT2/System/ChaosGames
ServerPackages=../ChaosUT2/System/ChaosUT


Should I do it the other way?

LOL I was told by 2 people I need to add the paths. :\

Still nothing in the map vote.
Corvus|CL
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Post by Corvus|CL »

only

ServerPackages=ChaosUT
ServerPackages=ChaosGames

afaik

The paths are not required, because they are already definde in the engine.core section. ;)
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Flak
Posts: 36
Joined: Sat Jun 05, 2004 10:18 pm

Post by Flak »

I should rephrase, I was told that by 2 chaos people ^^

Still nothing in the mapvote for the chaos mutator.
Flak
Posts: 36
Joined: Sat Jun 05, 2004 10:18 pm

Post by Flak »

Well I give up LOL.

Looks like it will be chaos games only until someone tells me how the heck to get other game types in map vote.

Thanks for your time kind sirs. :)
Corvus|CL
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Post by Corvus|CL »

Well, is the ChaosUT.ucl in the right CacheRecord path?

And to set up chaos gametype in mapvote it should look like this for your setup:

GameConfig=(GameClass="ChaosGames.ChaosCTF",Prefix="CTF",Acronym="ChaosCTF",GameName="Chaos Capture The Flag",Mutators="ChaosGames.ChaosUT",Options=)
GameConfig=(GameClass="ChaosGames.ChaosKotH",Prefix="KOTH",Acronym="KOTH",GameName="Chaos King of the Hill",Mutators="ChaosGames.ChaosUT",Options=)
GameConfig=(GameClass="ChaosGames.ChaosTeamKotH",Prefix="KOTH",Acronym="TKOTH",GameName="Chaos Team Kings Of The Hill",Mutators="ChaosGames.ChaosUT",Options=)
GameConfig=(GameClass="Onslaught.ONSOnslaughtGame",Prefix="ONS",Acronym="ONS",GameName="Chaos Onslaught",Mutators="ChaosGames.ChaosUT",Options=)

Have you tried this manually?
At least it shows up in my mapvote window on server...
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Flak
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Joined: Sat Jun 05, 2004 10:18 pm

Post by Flak »

Yup, tried manually and it still doesn't show up.

KOTH isn't working either from the map vote, you can see it but it doesnt have chaos weapons. The only thing I have working is Chaos DM and Chaos CTF.
Flak
Posts: 36
Joined: Sat Jun 05, 2004 10:18 pm

Post by Flak »

[quote="deus.ex.machina"]Well, is the ChaosUT.ucl in the right CacheRecord path?

ChaosUT2.ucl is in the main system folder with CacheRecords.ucl

I have no ChaosUT.ucl. Did you mean ChaosUT2.ucl or am I missing a file?

The files I have in the ChaosUT2\System folder are
ChaosUT.u
ChaosGames.u
ChaosGames.ucl
defuser.ini
default.ini

In the main System folder I have:

ChaosGames.det
ChaosGames.int
ChaosUT2.ucl
ChaosUT.int
ChaosUT.det
Corvus|CL
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Post by Corvus|CL »

Nope, ChaosUT2.ucl is correct, it contains the description of the mut, without the file in the correct path, the mut won't show up anywhere because the system does not know that it exists...

Maybe a server restart helps... :)
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Flak
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Joined: Sat Jun 05, 2004 10:18 pm

Post by Flak »

Believe me, I've tried so many times.

*runs off crying*
DemonHunter
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Post by DemonHunter »

(stuck) (crybig)
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R.Flagg
Chaotic Dreams Team
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Post by R.Flagg »

Flak, thank you so much for not giving it up yet. I realize you're going thru a Lot of effort here to get it set up the way you need.

I'm just hopeful that between FurrySound and deus and the other folks here, that you can get a setup you like before too long, cause I'm looking forward to playing there myself. :wink:

Thanks again, and good luck!
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