Ideas for options in CUT2...

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
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The Trasher
Posts: 17
Joined: Wed Aug 21, 2002 9:51 am

Ideas for options in CUT2...

Post by The Trasher »

Some ideas for server-side options for CUT2...

+ Kamekaze - Enable or Disable
+ ProxyVox (You know, the Proxy Speech) - Classic CUT Proxy, CUT2 Proxy, or Silent
+ Real-Life Sounds (Burping, Farting) - All, Heartbeat Only, Disabled

Whaddya think?
jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
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Post by jb »

Very good chances to make that happen. We have agreed in the past that sometimes having options is a good idea!
Jb
Swift Viper
Posts: 160
Joined: Sun Aug 25, 2002 12:17 am

Post by Swift Viper »

Maybe options for what Chaos weapons appear in the game. Seeing as CUT 1.1 is final, then CUT2 (CUTE does not sound right) is all open for ideas. I came up with this very cool idea, Proxy Bowling! You go bowling using proxy as balls! I'm not sure if that would work out, maybe be able to roll them or something. I'm off to play CUT 1.1 now, download just finished. I won't be able to play CUT2 when it comes out for UT 2003 at least untill Xmas because my computer can't run UT 2003. I wonder how good the weapons will look and how much more Chaos there can be in UT 2003.
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