New Chaos vehicle suggestions and discussion

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
Kaboodles
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Location: Roanoke, VA

Post by Kaboodles »

Here's my idea:

A raptor replacement that flies like the Eagle and Black Scorpion fighters in AS-Mothership, but without the strafing (Planes can't do that!).

Its primary attack fires off two miniguns in the front of the plane, and it has two secondary attacks that can be switched off using the "Change Ammo" button.

The first secondary (eeeek) is a swarm of mini-missiles (Kinda like the Pepperpot from the Weapons of Evil mut) that you can guide with a laser like the Chaos Rocket launcher). The second secondary (eeeek) is a Phoenix bomb that, instead of being dropped, is launched forwards from the bottom of the plane.

I'm not exactly sure what this thing will look like, but that doesn't matter right now.

Oh, and "Jump" will activate a booster that makes you move really fast, but disables weapons.
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Mystrunner_h2g2
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Post by Mystrunner_h2g2 »

I like it! We need some realistic (I guess? :wink: ) planes.
ZCaliber
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Post by ZCaliber »

Sorry for not siftin' through the 14 pages, but I haven't much time.

A definate MUST for Chaos UT Onslaught:

Giant. Ridable. Proxy. Nuke. >=D

Prolly a good replacement for the Levi.
"Let's get together and explode!"
Kyllian
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Post by Kyllian »

I just wish I could draw worth a poo.
I'm working on a mech idea that would look dam impressive(and be rather insane to use) :D
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(Melaneus) Dammit, don't you know Furrysound's actually this hot anthro cat goddess? Who does server administration?
Kaboodles
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Post by Kaboodles »

Ride-able Proxies?

Oh here's an idea! How about using the same concept of Spider Steroids for Proxies? Use the Link Gun Alt-fire on the Proxy to make it slowly grow bigger and sprout legs for better mobility. The target proxy will hop towards you and look like its eating the link beam, just to make it funny. This new, Mega-spider-proxy will then skitter around looking for enemies, and when it does, it skitters over, jumps, and pounces on the enemy. Against infantry, it tears them apart with its claw-legs, and against vehicles, it jumps on and begins to take it apart until either it or the vehicle is destroyed.

You can mount a Mega-spider-proxy by pushing "use" when next to it, where you stand on it and can shoot your own weapons from it, like a hoverboard. You can control this proxy by using the Claw3 proxy AWO.
There should also be a vehicle health indicator telling you when to bail.

Upon destruction, this proxy will blow up like one of the Phoenix bombs, but with large pieces of sharpnel that can injure others.

You can already ride giant spider mines, but controlling it with the minelayer is extremely difficult and the practice is extremely dangerous and impractical, usually resulting in a dead rider.

What do you think?
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TKATK
the magical link fairy
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Post by TKATK »

That sounds GREAT

how about to charge a proxy up fully you need to waste 1 weapon-locker given ammo douses,was it 70
Zachariah
Chaotic Dreams Team
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Post by Zachariah »

Kaboodles_The_Assassin wrote:Ride-able Proxies?

Oh here's an idea! How about using the same concept of Spider Steroids for Proxies? Use the Link Gun Alt-fire on the Proxy to make it slowly grow bigger and sprout legs for better mobility. The target proxy will hop towards you and look like its eating the link beam, just to make it funny. This new, Mega-spider-proxy will then skitter around looking for enemies, and when it does, it skitters over, jumps, and pounces on the enemy. Against infantry, it tears them apart with its claw-legs, and against vehicles, it jumps on and begins to take it apart until either it or the vehicle is destroyed.

You can mount a Mega-spider-proxy by pushing "use" when next to it, where you stand on it and can shoot your own weapons from it, like a hoverboard. You can control this proxy by using the Claw3 proxy AWO.
There should also be a vehicle health indicator telling you when to bail.

Upon destruction, this proxy will blow up like one of the Phoenix bombs, but with large pieces of sharpnel that can injure others.

You can already ride giant spider mines, but controlling it with the minelayer is extremely difficult and the practice is extremely dangerous and impractical, usually resulting in a dead rider.

What do you think?
I like the Idea , but instead of mimicing Spider Steroids (Which is a great mutator) , what about placing a Dormant proxymine , on a dormant spidermine , thusly making them connect. The proxy takes over m and attacks in the aforementioned way , cause it sounds cool.

but If I recall , proxies don't like being ridden :roll:
TKATK
the magical link fairy
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Post by TKATK »

nah,the steroids mut is better imo,also it would add a new use to the linky gun
General_Sun
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Post by General_Sun »

I like the idea but it be funnier if you can't control the proxy!
Mick
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Post by Mick »

How about something about hellbender size that can be deployed as a more powerfull turret, in a similar way to the Leviathan?
Reality is that part of imagination we all agree on.
TKATK
the magical link fairy
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Post by TKATK »

That reminds me....
Paintrack
Look:Kind of a tank,smaller than the goliath
Speed:70% that of a hellbender
Health:400
Seats:2
1st Seats weapon(s):Primary:Painwave(A ring of damage around the vehicle,short range,Gains health from dmg,health can go over the max health amount),Alternative:Deploy(Makes it into a beacon of sorts,primary does a pain pulse(10 dmg for everyone in a long range from vehicle),Everything in a long range from it either takes extra dmg,or does less)
2nd Seats Wepon(s):Primary:A long crossbow which shoots grapling darts,enemies hit by it get pulled in,vehicles cant drive backwards,does 20 dmg(the main use is to pull in enemies for the wave)(can charge),Secondary:Zoom
Movement:Land
Replaces:The levi or goliath
Phantasma
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Post by Phantasma »

How about a glider that acts like the chute but carry's the player faster and drops at a slower rate.
Mick
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Joined: Fri Jul 09, 2004 7:46 pm
Location: England

Post by Mick »

I've thought a bit more about my idea.

Name: Chaos Mobile Attack Turret (CMAT, pronounced see-mat)
Look: Long, wide and low
Speed: About the same as hellbender
Health: Bit more than Hellbender
Seats: 3
Driver weapons: Primary: horn, Alternative: Deploy (Big accurate minigun firing explosive/flaming/ice/whatever bullets at very high rate)
Turret1 weapons: Primary: Plasma gun (anti infantry), Alternate: Plasma strip (like scorpian, anti vehicle)
Turret2 weapons: Same as 1
Note: Both turrets are moved to back when the main gun is deployed, limiting their efectiveness. (if main gun is too powerfull the players in the turret could be kicked out)
Movement: Land
Replaces:Hellbender
Reality is that part of imagination we all agree on.
chaoskirina
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Location: the milky way

Post by chaoskirina »

Mick wrote:I've thought a bit more about my idea.

Name: Chaos Mobile Attack Turret (CMAT, pronounced see-mat)
Look: Long, wide and low
Speed: About the same as hellbender
Health: Bit more than Hellbender
Seats: 3
Driver weapons: Primary: horn, Alternative: Deploy (Big accurate minigun firing explosive/flaming/ice/whatever bullets at very high rate)
Turret1 weapons: Primary: Plasma gun (anti infantry), Alternate: Plasma strip (like scorpian, anti vehicle)
Turret2 weapons: Same as 1
Note: Both turrets are moved to back when the main gun is deployed, limiting their efectiveness. (if main gun is too powerfull the players in the turret could be kicked out)
Movement: Land
Replaces:Hellbender
that is WAY too over powered!
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Mopageboy
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Joined: Sun Jul 11, 2004 1:57 am

Post by Mopageboy »

um i dont know if this has been suggested yet but theres way to many pages. anywho um maybe u should make the spider thingy like ther thing from wild wild west but smaller

ps someone who has read all these pages should do a quick summary like just list all the ideas in skeleton form
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