All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
Bananasalat
Posts: 158 Joined: Wed Sep 24, 2003 1:06 pm
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by Bananasalat » Fri Jul 02, 2004 5:14 pm
Will I be abel to choose the monsters I want to play against ?
So that I can only fight against fantasy monsters or only against electric
monsters.
Will the Comunity be abel to make their own monsters so that they can play aginst them.
That would rock
In Onlinegames my name is >NV<UTMaster.
Es gibt nur einen Gott - BelaFarinRod!
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Fri Jul 02, 2004 5:48 pm
DOC is going to be only skelys,imps and other evil creatures afaik,dunno about will they be configurable ala inv
jb
Posts: 9825 Joined: Fri May 03, 2002 12:29 am
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by jb » Fri Jul 02, 2004 6:07 pm
Configurable monsters? That does sound kind of neato. Not sure if we can do that. Most of DOC was based off melee combat for the "good" guys. And mostly melee combat for the "bad" guys. So we will have to think on a way to make that possible or even if its possible. But yea DOC is fun to play....
Jb
Bananasalat
Posts: 158 Joined: Wed Sep 24, 2003 1:06 pm
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by Bananasalat » Fri Jul 02, 2004 6:25 pm
In INV it is possible.
There you can choose the monsters you fight against. You can configurate every wave.
May you can make it like the same for DoC.
In Onlinegames my name is >NV<UTMaster.
Es gibt nur einen Gott - BelaFarinRod!
jb
Posts: 9825 Joined: Fri May 03, 2002 12:29 am
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by jb » Fri Jul 02, 2004 6:35 pm
Bananasalat wrote: In INV it is possible.
There you can choose the monsters you fight against. You can configurate every wave.
May you can make it like the same for DoC.
Yes its possible to do it that way. The DOC is based off the INV stuff so no issues there. Sorry if I miss-understood you.
Jb
Bananasalat
Posts: 158 Joined: Wed Sep 24, 2003 1:06 pm
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by Bananasalat » Fri Jul 02, 2004 7:21 pm
COOOOOOOOOOOOOOOOOOOOOOL
In Onlinegames my name is >NV<UTMaster.
Es gibt nur einen Gott - BelaFarinRod!
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Fri Jul 02, 2004 11:16 pm
how about satore monster pack like monster config,i want to make doose skellys bigger:twisted:
chaoskirina
Posts: 301 Joined: Mon Mar 29, 2004 1:05 am
Location: the milky way
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by chaoskirina » Sat Jul 03, 2004 2:43 am
have you guys given some thought about my suggestion of a dragon for DOC?
Melekai
Posts: 179 Joined: Fri Nov 07, 2003 6:05 pm
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by Melekai » Sat Jul 03, 2004 9:39 am
oh that would be sweet.. ridale dragon even.. (good luckt animating it though)
jb
Posts: 9825 Joined: Fri May 03, 2002 12:29 am
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by jb » Sat Jul 03, 2004 1:46 pm
the dragon is not out of the releam of possibilities...
Jb
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Sat Jul 03, 2004 4:34 pm
Undead dragon>Dragon
Shadowstar
Chaotic Dreams Team
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by Shadowstar » Sat Jul 03, 2004 9:03 pm
I could certainly make sounds for it. I got my start doing the sounds for Starflight 3. We gave every single lifeform in the game its own sound effects - that's like 200 or so different lifeforms, each with between 3 to 8 different possible sounds it could make, and some were pretty bizarre sounding.
The thought of making an undead dragon sound effect... pretty cool!
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Sat Jul 03, 2004 9:34 pm
yay,draco's on diet are considered a posibility
halprin
MAC Daddy
Posts: 905 Joined: Tue Jul 15, 2003 2:18 am
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by halprin » Sat Jul 03, 2004 10:46 pm
TKATK wrote: Undead dragon>Dragon
It is called a Frost Wyrm. And here is a pict:
Next PR release date: 2 weeks
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Sat Jul 03, 2004 11:25 pm
warlords battlecry 3 has one too,i think WC3 one is too light,comical
like all wc3