All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
jb
Posts: 9825 Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
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by jb » Sat Jul 17, 2004 4:49 pm
Thanks for the info!
Jb
R.Flagg
Chaotic Dreams Team
Posts: 8460 Joined: Thu May 09, 2002 2:55 pm
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by R.Flagg » Sun Jul 18, 2004 12:01 pm
Trel
Posts: 90 Joined: Thu Jun 24, 2004 8:10 pm
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by Trel » Sun Jul 18, 2004 10:28 pm
Sweet.
Also, I have about 25 planned for the third pack so far.
Trel
Posts: 90 Joined: Thu Jun 24, 2004 8:10 pm
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by Trel » Wed Jul 21, 2004 7:43 pm
any suggestions or clan logos are quite welcome (and encouraged) since I'm near out of ideas and want to have more than 25 decals in this one
jeditobe1
Inactive Chaos Team Member
Posts: 2638 Joined: Mon Mar 10, 2003 11:06 pm
Location: The Dagobah System
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by jeditobe1 » Wed Jul 21, 2004 8:08 pm
Dont know if it will work or if you have already tried it... but since UT04 can do animated textures, you might be able to slip in a few of those.
I make Darth Vader look like a teenage punk with a lightsaber.
Trel
Posts: 90 Joined: Thu Jun 24, 2004 8:10 pm
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by Trel » Wed Jul 21, 2004 9:00 pm
jeditobe1 wrote: Dont know if it will work or if you have already tried it... but since UT04 can do animated textures, you might be able to slip in a few of those.
wish I knew how to do that
if you can show me a tut for an animated tex, I'll try and do one.
Mætlöaff
Posts: 313 Joined: Sun Jun 06, 2004 2:16 pm
Location: Yes
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by Mætlöaff » Wed Jul 21, 2004 9:54 pm
Oooh, oooh, put this one in!
jeditobe1
Inactive Chaos Team Member
Posts: 2638 Joined: Mon Mar 10, 2003 11:06 pm
Location: The Dagobah System
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by jeditobe1 » Thu Jul 22, 2004 1:53 am
Sorry.. i have no idea how.. i just know they exist.
I make Darth Vader look like a teenage punk with a lightsaber.
jb
Posts: 9825 Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
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by jb » Thu Jul 22, 2004 2:05 am
jeditobe1 wrote: Sorry.. i have no idea how.. i just know they exist.
You can make one texture point to another, that points to another..kind of like an animated gif.
I also thought about trying to use scripted textures which can be dynamically created. Here you can spay up your current health, and stuff
Jb
Trel
Posts: 90 Joined: Thu Jun 24, 2004 8:10 pm
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by Trel » Sat Jul 31, 2004 11:48 pm
I am currently in testing of the third pack.
Here I make sure that everything works (no stretching)
Then I make screenshots.
If all goes well expect a release tonight.