KOTh is cool, but I never really got it. So here is an idea for a Gametype:
Duel KOTH
All players start on top of a rather small platform, infinite health, players must shift opponents off the platform via hitting them and kicking them. winner must be last one standing on the platform.
This could also be done with No weapons and only kicking.
Grapple could be used, but have shallow deadzones so they cant just hang forever down there when they catch themselves.
idea for new KOTH gametype
idea for new KOTH gametype
Rythm is Gonna Get Ya!
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Re: idea for new KOTH gametype
nice idea! make's a chaotic gametype! although someone would just start and every would be kicked off via kick feature. however if that is disabled then have health limited so that if you have 0 you can be knocked far. that would make the melee weapons useful.Rythmix wrote:KOTh is cool, but I never really got it. So here is an idea for a Gametype:
Duel KOTH
All players start on top of a rather small platform, infinite health, players must shift opponents off the platform via hitting them and kicking them. winner must be last one standing on the platform.
This could also be done with No weapons and only kicking.
Grapple could be used, but have shallow deadzones so they cant just hang forever down there when they catch themselves.

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