What would you do with an Unreal Engine license?
What would you do with an Unreal Engine license?
What'll you do with the UE license you get from winning the Grand Finals of the MSUC?
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- Chaotic Dreams Team
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Re: What would you do with an Unreal Engine license?
CUT2 is not a TC, so chances are a bit slim that we'll hit the big one...Mætlöaff wrote:What'll you do with the UE license you get from winning the Grand Finals of the MSUC?
But thanks for your faith in us!

–The biggest trick the devil ever pulled, was convincing the world he didn't exist.–
Re: What would you do with an Unreal Engine license?
but atleast you shall get a new comp for sureneolith wrote:CUT2 is not a TC, so chances are a bit slim that we'll hit the big one...Mætlöaff wrote:What'll you do with the UE license you get from winning the Grand Finals of the MSUC?
But thanks for your faith in us!
Something that I am seeing is that people dont understand what could and could not be used. The winner is NOT allowed to use assest from the UT games. So anyone that one, would have to be a major TC. You can use the core files, but a lot of the code would have to be written from the ground up. For example if we won and tried to get Duel in first. Its based on DeathMatch code. That deathmatch code belongs to Epic so we would have to re-write our own deathmatch code from the ground up. So it would be a heck of a lot of work....
Jb
If it ain't broke don't fix it, right? in other words... if a mod suits the team fine, then you really don't need the license...jb wrote:Something that I am seeing is that people dont understand what could and could not be used. The winner is NOT allowed to use assest from the UT games. So anyone that one, would have to be a major TC. You can use the core files, but a lot of the code would have to be written from the ground up. For example if we won and tried to get Duel in first. Its based on DeathMatch code. That deathmatch code belongs to Epic so we would have to re-write our own deathmatch code from the ground up. So it would be a heck of a lot of work....
Not that I wouldn't mind paying for Chaos.. oh wait i did with UT99 GOTY...
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- Chaotic Dreams Team
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Oh don't assume that we don't want the license (Also remember that the winner recieves the choice of the UT2004 engine or the UE3 engine) cause I am pretty sure that Everone on the team and beta team wants the engine license. I think Jb was just trying to illustrate that it would not be a very easy undertaking to Use it.
UE3 so that they can get multiple games out,becouse UE2 will get/be outdated quickly(am i correct)Mætlöaff wrote:If you won would you want a UE3 license or UE2 license? And since you can't really use CUT2 as a standalone game, I'm interested in what you would plan on doing with a license.
I'd buy a Chaos game in a snap, your stuff owns.
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- Chaotic Dreams Team
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Ah, but the U2 engine has fewer bugs in it because its been around longer. Though we would have to wait to see. That's really the sort of decision we would have to make at that time, rather than ahead of time.
I for one think Chaos could stand on its own if developed from the ground up as its own game.
I for one think Chaos could stand on its own if developed from the ground up as its own game.
My Chaos Google Drive (sounds, etc):
https://drive.google.com/folderview?id= ... sp=sharing
My Sounds Release Thread:
http://forums.chaoticdreams.org/viewtop ... 7&start=45
https://drive.google.com/folderview?id= ... sp=sharing
My Sounds Release Thread:
http://forums.chaoticdreams.org/viewtop ... 7&start=45
Well, thanks.Mætlöaff wrote:If you won would you want a UE3 license or UE2 license? And since you can't really use CUT2 as a standalone game, I'm interested in what you would plan on doing with a license.
I'd buy a Chaos game in a snap, your stuff owns.

But tbh, I don't know exactly what I'd want to see Chaos do as standalone, but I'm sure we all have plenty of ideas.
And besides, if I did have a really ultra-cool idea for Chaos as standalone game, I probably wouldn't share it here now anyway.
