New Weapons
New Weapons
I really like this mod but i think this mod should have more weapons for combat and some more gimmics for the weapons:
-The ERDW sould get a scope with the abillity to watch enemy through walls ( X-ray)
-New Vehicles should be added
-The Needle ammo for the mine launcher should explode by proximity
-A chainsaw should be added
-A Nuke should be added (the bomb has to be planted like counter strike and hes a timer)
-A multi Rocket Launcher should be added with the abillity for cluster rockets
-Knifes to throw should be added
-A Laser should be added wich fired like the alternative fire of the link gun but it can switch its fire modi for example, low range but heavy damage or medium range and medium damage or high range and low damage.
-The speed of the arrows should be increased a little bit
-Smoke grandes should be added
-A OICW should be added
-A laser minigun should be added
-a toy car with a bomb should be added, with the fire modes like the redeemer
K, thats all whats in my mind
I hope some of this features will be added
-The ERDW sould get a scope with the abillity to watch enemy through walls ( X-ray)
-New Vehicles should be added
-The Needle ammo for the mine launcher should explode by proximity
-A chainsaw should be added
-A Nuke should be added (the bomb has to be planted like counter strike and hes a timer)
-A multi Rocket Launcher should be added with the abillity for cluster rockets
-Knifes to throw should be added
-A Laser should be added wich fired like the alternative fire of the link gun but it can switch its fire modi for example, low range but heavy damage or medium range and medium damage or high range and low damage.
-The speed of the arrows should be increased a little bit
-Smoke grandes should be added
-A OICW should be added
-A laser minigun should be added
-a toy car with a bomb should be added, with the fire modes like the redeemer
K, thats all whats in my mind
I hope some of this features will be added
Double your Gun, double your Fun!!!
Re: New Weapons
1.No cool thermal vision possible in a non-heavily modified U2 engineKuiki wrote:I really like this mod but i think this mod should have more weapons for combat and some more gimmics for the weapons:
-The ERDW sould get a scope with the abillity to watch enemy through walls ( X-ray)
-New Vehicles should be added
-The Needle ammo for the mine launcher should explode by proximity
-A chainsaw should be added
-A Nuke should be added (the bomb has to be planted like counter strike and hes a timer)
-A multi Rocket Launcher should be added with the abillity for cluster rockets
-Knifes to throw should be added
-A Laser should be added wich fired like the alternative fire of the link gun but it can switch its fire modi for example, low range but heavy damage or medium range and medium damage or high range and low damage.
-The speed of the arrows should be increased a little bit
-Smoke grandes should be added
-A OICW should be added
-A laser minigun should be added
-a toy car with a bomb should be added, with the fire modes like the redeemer
K, thats all whats in my mind
I hope some of this features will be added
2.Already in the doing,a easter egg in this version
3......removes the meaning,requirement for skill,removes ability to mine a person with 3 of thoose on the back while 'he's not lookin
4.....it wouldnt fit in
5.....not original enuff,too used
6.....i think i have heard that somewhere,irc?
7.....nah
8.....sounds alot like phraso,except no switch,dunno
9......i dont know bout' that,it takes some skill currently
10.....heard that somewhere,dunno...the flashy already servers the purpose
11.a what?
12.....too used?
13.....sounds alot like U4E's doll bomb
.....=my opinion
.=the truth
but what is crazy enough for chaos ut???
I think the mod have to have more weapons.
The doll bomb from u4e isnt the same like the idea of my toy car, the doll were a small nek ewich walk around by its self. Thetoy car is a smaller bomb wich is cotrolled by the player *g*
I think the mod have to have more weapons.
The doll bomb from u4e isnt the same like the idea of my toy car, the doll were a small nek ewich walk around by its self. Thetoy car is a smaller bomb wich is cotrolled by the player *g*
Double your Gun, double your Fun!!!
If you put a heat sensor on the ERDW, won't that make the weapon insanely powerful? I like the way it is now where you can shoot through walls but you have to either guess or have seen the person duck behind it.
I've seen other implementations of railguns, and having something that tellls you were the targets are behind walls makes it very unbalanced IMHO.
Currently, a person could use the AWO of the Sniper to find targets behind a wall and then switch to the ERDW to pick them off if they wanted.
Multiple cluster rockets... like drunken rockets? If you really want that I'd wait to see if U4E does it. They did it before in UT99. There's also UTXMP which the gunner class will have (1 rocket main fire, or 4 cluster/seeking drunken rockets alternate fire
)
I've seen other implementations of railguns, and having something that tellls you were the targets are behind walls makes it very unbalanced IMHO.
Currently, a person could use the AWO of the Sniper to find targets behind a wall and then switch to the ERDW to pick them off if they wanted.
Multiple cluster rockets... like drunken rockets? If you really want that I'd wait to see if U4E does it. They did it before in UT99. There's also UTXMP which the gunner class will have (1 rocket main fire, or 4 cluster/seeking drunken rockets alternate fire

yea the x-ray would make it to over powerd. but..... if you have like a rouf estamatoin of were the player is like alarge box and you have to gues were he is (it randomises were it is on the person like head for middle or nothing for middle and hes over to the left or something). or you have to lace a beacon dart on the person to see them thru walls (and you only get 3 per gun)
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