All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
AA/unreality
Posts: 49 Joined: Sat Jul 03, 2004 5:46 am
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by AA/unreality » Wed Aug 25, 2004 10:16 pm
yes it has bin sed and bazmoe ever considered puttig a space between mutate and flamer
Shadowstar
Chaotic Dreams Team
Posts: 3290 Joined: Sun Apr 06, 2003 6:22 am
Location: Arizona
Contact:
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by Shadowstar » Wed Aug 25, 2004 10:19 pm
The Chaos is out there.
General_Sun
Posts: 446 Joined: Wed Jun 23, 2004 10:51 pm
Contact:
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by General_Sun » Wed Aug 25, 2004 11:11 pm
bazmoe wrote: I binded the Chao console to 0 and when I type mutateflamer, nothing happens! What do I do?!
looks like you figured it out.
bazmoe
Posts: 39 Joined: Wed Aug 04, 2004 6:54 pm
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by bazmoe » Thu Aug 26, 2004 12:37 am
Yup and I tryed it out. I guess you can only use this code online.
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Thu Aug 26, 2004 1:37 am
bazmoe wrote: Yup and I tryed it out. I guess you can only use this code online.
yeah,thats right
AA/unreality
Posts: 49 Joined: Sat Jul 03, 2004 5:46 am
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by AA/unreality » Thu Aug 26, 2004 2:22 pm
i can use the code in botmatches...... wud be nice if the flame gave light so in dark areas you could get youre melee weapon type in the code and u can see
nighthawk
Posts: 78 Joined: Thu May 22, 2003 4:01 am
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by nighthawk » Thu Aug 26, 2004 5:21 pm
and get killed by the person standing in that same shadows because ou took to much time to type the code and that guy shot 2 rocket in your face
not very usefull
Rythmix
Posts: 495 Joined: Mon Apr 26, 2004 6:26 am
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by Rythmix » Thu Aug 26, 2004 6:12 pm
nighthawk wrote: and get killed by the person standing in that same shadows because ou took to much time to type the code and that guy shot 2 rocket in your face
not very usefull
Welcome to the wide-wide-world of binds
Rythm is Gonna Get Ya!
bazmoe
Posts: 39 Joined: Wed Aug 04, 2004 6:54 pm
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by bazmoe » Thu Aug 26, 2004 9:30 pm
This thread should be a sticky.
Rythmix
Posts: 495 Joined: Mon Apr 26, 2004 6:26 am
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by Rythmix » Thu Aug 26, 2004 11:21 pm
lol no this thread should locked...maybe even deleted so that newcomers can have the joy of finding the egg for themselves
Rythm is Gonna Get Ya!
bazmoe
Posts: 39 Joined: Wed Aug 04, 2004 6:54 pm
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by bazmoe » Thu Aug 26, 2004 11:26 pm
Should I delete this this thread, I think I can, right? I thought the origail poster could do that. Who thinks I should?
Rythmix
Posts: 495 Joined: Mon Apr 26, 2004 6:26 am
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by Rythmix » Fri Aug 27, 2004 12:08 am
bazmoe wrote: Should I delete this this thread, I think I can, right? I thought the origail poster could do that. Who thinks I should?
lol no.. you cant
Rythm is Gonna Get Ya!
bazmoe
Posts: 39 Joined: Wed Aug 04, 2004 6:54 pm
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by bazmoe » Fri Aug 27, 2004 1:01 am
AA/unreality
Posts: 49 Joined: Sat Jul 03, 2004 5:46 am
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by AA/unreality » Fri Aug 27, 2004 2:46 am
in maybe future versions of CUT the flame weap emmiter will be worked out real smooth and maybe there wud be a mutator added to it something like melee flame weapons making all the weapons have the emmiter yust 1 of my ideas