If you wanna implement magic, make em more point n click like those vortex launchers. Pretty magicky already i reckon but anyways, here are a few of my "magicky" ideas.
VOLCANO?
Sumfin cool wud a thing similar to a fire mine except its a constant volcanic plume that lasts for a certain amount of time. You can have a vertex mesh animation of "cone" of the volcano growing and then erupting out this cylinder of lava into the air.
WALL OF THE DAMNED?
Or mebbe something like a barrier would be good in Chaos CTF games. A gun that shoots a node which when on touching the ground spawns a wall of screaming faces. Something like a "wall of the damned". Possibly when you walk into it you dont get damaged but your speed slows down to a crawl, it strips you of the weapon/relics you're currently holding and annoys the hell out of ya with blaring sounds of screams.
...maybe a wall of fire?...
TORNADO?
This would be a alternative to the vortex launcher. I imagine this wouldnt be too hard to implement as basically the physics will be very similar to the vortex launcher instead. It would suck you up just like the Vortex Launcher but will also carry you up the tornado. It wont do any damage but the fall itself will probably kill you unless you could somehow grapple some nearby object whilst falling. Maybe limit this to large outdoor maps only?
STORMS?
With the CGL's poison and napalm nades, the lingering poison/napalm "smoke" they leave behind might be a bit too powerful and spammy? I dont know if this is possible but it would be cool if on impact the grenades burst into their inital cloud of poison/napalm except the smoke released forms a small cloud over the area of impact and then rains down green plague or fire. The rain would be fairly scattered so it would allow skilled players to dodge the death from above
GRIM REAPER
This would be THE most powerful magick weapon. This idea maybe impossible but still...
Like the vortex launcher you shoot out an orb which breaks in half and releases this growing black void thingy. The enemy has time to destroy this void but if they dont it turns into a portal and a grim reaper is summoned.
The grim reaper doesnt give a fcuk who he kills, so he basically targets the nearest player within sight (even yourself), floats towards them and then slashes them dead with his arms which are like scythes. The dead player "spills" ALL his weapons and adrenaline which then you could salvage providing you didnt get killed.
