Question for the Dev team

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
Kaboodles
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Post by Kaboodles »

That would be hilarious.

Then, you could couple that with a perma-ban on the player!
:D
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neolith
Chaotic Dreams Team
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Post by neolith »

Shadowstar wrote:Here's a simple solution: Vortex goes off in a teleporter, map ends with the message "<player> destroyed the universe."

Nah, that's just silly. ;)
Actually I find that quite amusing! :D
–The biggest trick the devil ever pulled, was convincing the world he didn't exist.–
azrael
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Post by azrael »

Of corse, he'd gain credit for one kill of everyone in the map, as well as exactly one suicide...

Could be the ultimate "I really need to win now move".
Shadowstar
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Post by Shadowstar »

I think we're taking the concept of a superweapon too far. (and its all my fault)

They're supposed to kill players, not the game. ;)
azrael
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Post by azrael »

Oooh! That was inspired! What a great idea! Shadowstar, you're a genius.
Hows this for a superweapon? The LMS virus!

It takes the form of a PDA with a computer virus which mucks up the tournament's derez and respawn computer - anyone you hit with it (upload the virus to) wont be able to respawn for the rest of the map/defined time period, or lose an extra life when they die if LMS is already on...
You could even have a cool replacement derez shader that turned red or burst into flame or something...
The altfire would infwct all translocators in the vicinity, causing everyone nearby to teleport to a random pathnode, possibly without their weapons...
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