Friendly Fire in Horde Hunter?! This just will not do!
Friendly Fire in Horde Hunter?! This just will not do!
<dramaqueen>
I was under the impression Horde Hunter was an invasion type where we are against the baddies, but we can hurt eachother too!! we need this to be an option to be turned off immediately!!! there can be no further releases of 3.6 patch until fixed.. delete all copies immediately!!!!!
</dramaqueen>
3.61, we demand it now!
I was under the impression Horde Hunter was an invasion type where we are against the baddies, but we can hurt eachother too!! we need this to be an option to be turned off immediately!!! there can be no further releases of 3.6 patch until fixed.. delete all copies immediately!!!!!
</dramaqueen>
3.61, we demand it now!
Rythm is Gonna Get Ya!
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ChaosJester
- Posts: 125
- Joined: Wed Aug 27, 2003 10:46 pm
- Location: Somewhere within my head...
ya but.. with the "magnet" style of the way monsters attract to you, when you are holed up with what you hope is your friend at your back, but instead he stabs you in the back instead of watching your back, it loses some elements. Why not make it TDM based and have normal FF option like the current TDM style.
Rythm is Gonna Get Ya!
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lonewolf_DM
- Posts: 24
- Joined: Thu Nov 11, 2004 6:57 am
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ChaosJester
- Posts: 125
- Joined: Wed Aug 27, 2003 10:46 pm
- Location: Somewhere within my head...
Could do that to help me figure out how much to dock players for killing other players. The reason why I thought this might be a good idea is we dont want it to turn into straight DeathMatch. At first I thought about docking 10 points to the person that killed the other player. And 5 for the player that died...was not sure...ChaosJester wrote:jb, PLEASE make the serverside penalty an option for those of us who enjoy using the DM aspect to whup on other players socres by keeping them from scoring in the first place.
Jb
