The pun! It burns!TKATK wrote:Animations dont CUT it
CUT:ChaosUT
I would like to see most of what was said here. To add:
- Chaos versions of each of the vanilla gametypes (Onslaught, Bombing Run, etc.)
- Make the bike better (fires Cicada missiles, leaning, machine guns in front, etc.)
- Jetpack proxy projectile to replace the AVRiL's current projectile.
- Proxies that eat ammo packs for special abilities. (Napalm proxies!)
- Different running/holding animations for each melee weapon.
- Different melee attacks when crouched.
- Better balance in melee vs gun fights.
- Rolls?
- More blood, especially on weapons and character/vehicle models
- Custom gibs?
- Replace the Warhammer animations with something more realistic
- Good blocking system. No silly "back" or "side" blocks, and allow players to hold them for as long as they want.
- First person melee that works (ie no disorientation/clipping issues)
- Onslaught monetary system that lets you buy team weapon lockers, turrets, barricades, etc. and deploy them with a beacon (Like the Turret launcher)
- Dispruptor grenade improvements. Right now, they only make vehicles stop moving. They should royally screw up controls or temporarily shut them down (air vehicles fall) or something.
- Make the crossbow easier to use, but weaker.
- Nerf the ERDW's damage, but add a scope that sees through walls.
- Make the Sniper rifle insta-hit (or really close).
- A big honking minigun-style weapon.
- More monsters!