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All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
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n00blike
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Post by n00blike »

ok, this is from the UC2 melee thingys, and i think it would be cool if you could add a button when the melee weapon's on so projectiles are reflected (and go more or less towards the player's crosshair).
so when you want to have fun with melee against some rocket-spammer, you can simply reflect his rocket towards him, making him kinda scared. this would be good also against rocket turrets.
the good thing is that not everything in chaos can be properly reflected (grenades, MUG). the crossbow, sniper and CPP will need good prediction skills in orde to block the projectile.
comments? flames?
online name: n00blike
teh funnay to pwn
Originally posted by nublar
Plz ban epic
TKATK
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Post by TKATK »

it wouldnt make much sense,a rocket would explode on impact,grenades too

sniper would go right thru,so in base only the turret chaingun and CPP could be reflected(which inturn sounds quite useless)
chaoskirina
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Post by chaoskirina »

I agree on that.
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n00blike
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Post by n00blike »

isn't this UNREAL tournament?
worst excuse ever, i know :oops:
online name: n00blike
teh funnay to pwn
Originally posted by nublar
Plz ban epic
chaoskirina
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Post by chaoskirina »

Yes, it is the worst excuse ever.

(redeemer) (jumpy) (glob) (dead) (zap) :proxy: (kami) (mini) (core) (rocket)
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LoQtUS
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Post by LoQtUS »

who knows whats in the future of Chaos. Maybe there will be a way to reflect projectiles. Maybe there wont. Depends if we can find a way to make things logical. We have always subscribed to the Comicbook Logic. If it works in a Comicbook then it would work in Chaos.
The Dark Side of Chaos.
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Post by jb »

/me buy loq a drink for that excellent post....
Jb
Shadowstar
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Post by Shadowstar »

LoQtUS wrote:We have always subscribed to the Comicbook Logic. If it works in a Comicbook then it would work in Chaos.
That's actually a very good way to make most kinds of games.
Steyr
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Post by Steyr »

Shadowstar wrote:
LoQtUS wrote:We have always subscribed to the Comicbook Logic. If it works in a Comicbook then it would work in Chaos.
That's actually a very good way to make most kinds of games.
Amen to that.
I can assure you that I am perfectly sane.

And so is Steyr.

So stop yelling at me or I'll eat your face.

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lord_kungai
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Post by lord_kungai »

LoQtUS wrote:We have always subscribed to the Comicbook Logic. If it works in a Comicbook then it would work in Chaos.
DILBERT! :lol:

Malcolm was whacked by Dilbert's briefcase
Dogbert fired Gorge
Catberf crashed and burned
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chaoskirina
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Post by chaoskirina »

Actually, I have been thinking and this is what we could do for nOOBLIKE's idea.

If the weapon is like a shock core, then it can be reflected. HOWEVER!

- You must be in the heavy stance for what ever weapon you are holding.

-You must strike it precisely. (Think baseball folks.)

It will not necessarily reflect right back at the shooter but it will work. it can also work in the following:

-Hellbender shock mines

-link gun bullets ( if you can manage it. 8) )

-CUTTER blades

I just wanted to suggest that. I am imagining it will take up a little room if this is implemented, so I'll shut up now. :D
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