Contention Question

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lord_kungai
Posts: 711
Joined: Tue Apr 27, 2004 3:41 am
Location: Mumbai, India

Contention Question

Post by lord_kungai »

In CTF-CE-Contention, I always wondered what the teleporter above the huge stone int he centre did. So today, I quickly killed everyone in the room, shot a translocator up there and entered the teleporter. guess what I found:

A garden with a weird version of Pepito's Frankenmesh...

Or is it???...
<center><a href="http://home.att.net/~slugbutter/evil/" target="new"><img src="http://home.att.net/~slugbutter/evil/pureevil.jpg" border=0></a></center>
Zachariah
Chaotic Dreams Team
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Post by Zachariah »

someone actually played contention!


*Pepito feels all warm and fuzzy inside.
lord_kungai
Posts: 711
Joined: Tue Apr 27, 2004 3:41 am
Location: Mumbai, India

Post by lord_kungai »

Pepito wrote:someone actually played contention!


*Pepito feels all warm and fuzzy inside.
I like CTF-CE-Contention... ICTF!!!

Feelling warm and fuzzy inside? Buy your Polar Bear expeller today!!!
<center><a href="http://home.att.net/~slugbutter/evil/" target="new"><img src="http://home.att.net/~slugbutter/evil/pureevil.jpg" border=0></a></center>
Jimmy
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Joined: Sun Mar 13, 2005 1:42 pm

Post by Jimmy »

Yeah i went on that map and went up there, i quickly started glitching in a bush before recovering from the lag i encountered, then almost turded myself as i found myself staring into a freakin' huge axe, which turned out to be the leg of this "pepitos frankenmesh" as you so describe it as.

It was T3h R0xx0r, does it take long to make something like that? I like the way it was made out of all chaos weapons, and the little proxy on the front to make it all complete :P .
lord_kungai
Posts: 711
Joined: Tue Apr 27, 2004 3:41 am
Location: Mumbai, India

Post by lord_kungai »

I just have to do this...

USAGE OF POLAR BEAR EXPELLER:

what will be heard:

*Gulp, Gulp, choke, cough, splutter, glop, bll, BLEAAAARGH, RAAAARHHH!!!! GROWL!!! THUMP!!! clunk, clunk, clunk, creak, clunk, clunk, SLAM, clunk, clunk...*
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Zachariah
Chaotic Dreams Team
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Location: Wherever Dreams Go Stale.

Post by Zachariah »

Everybody really overestimates the difficultty of that cheesy statue :)
The Courtyard around it that Hammerman did for me is probably required more "Real" work.
lord_kungai
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Joined: Tue Apr 27, 2004 3:41 am
Location: Mumbai, India

Post by lord_kungai »

If you reduced the sixe of that statue and made it a player, that would be sooooooooooooooo cool...
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TKATK
the magical link fairy
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Post by TKATK »

lord_kungai wrote:If you reduced the sixe of that statue and made it a player, that would be sooooooooooooooo cool...
how many poly's was that frankenmesh?
Zachariah
Chaotic Dreams Team
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Joined: Thu Jul 17, 2003 5:25 pm
Location: Wherever Dreams Go Stale.

Post by Zachariah »

its not player model capable. its just a collection of staticmeshes clumped together. nothing special.
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