New Game Modes (plus n00b greeting)
New Game Modes (plus n00b greeting)
Hello. This is my first post in these forums.
I had the cool idea for a new game mode for ChaosUT2.
ChaosJailbreak!
(sorry if it's done, my ChaosUT2 version is the one straight out of the Editors Choice Edition game box.)
What do you think?
I had the cool idea for a new game mode for ChaosUT2.
ChaosJailbreak!
(sorry if it's done, my ChaosUT2 version is the one straight out of the Editors Choice Edition game box.)
What do you think?
I have been refining my idea, and this is what I've come up with.
Items in red are open to changes
Items in blue are not to be altered without notification or reason, if the idea is put into 'production'
Chaos Dungeons
A mix of ChaosCTF and Jailbreak.
Kept rules from each section are:
* scoring by flag capture
* scoring by execution
* generic fight/die Jailbreak rules
* melee jail fights
New rules:
1. Each 'castle' (base) has a 'Forced Execution' button. This kills all the prisioners in your dungeon. No point is given for a forced execution.
2. Killed red soldiers go to the dungeon in blue base, and vice versa. No "I'm dead, so I'll go home" maps here.
3. Freed prisioners CAN go after the flag when released. This is to make the player choose between being rushed by freed prisioners, or waiting to score by full execution.
4. Melee weapons in the arena only.
5. Certain maps are restricted to melee only.
Items in red are open to changes
Items in blue are not to be altered without notification or reason, if the idea is put into 'production'
Chaos Dungeons
A mix of ChaosCTF and Jailbreak.
Kept rules from each section are:
* scoring by flag capture
* scoring by execution
* generic fight/die Jailbreak rules
* melee jail fights
New rules:
1. Each 'castle' (base) has a 'Forced Execution' button. This kills all the prisioners in your dungeon. No point is given for a forced execution.
2. Killed red soldiers go to the dungeon in blue base, and vice versa. No "I'm dead, so I'll go home" maps here.
3. Freed prisioners CAN go after the flag when released. This is to make the player choose between being rushed by freed prisioners, or waiting to score by full execution.
4. Melee weapons in the arena only.
5. Certain maps are restricted to melee only.
Pity? Naaaaa. Its more like we have our Groove and they have their Groove. It just so happens that the two groove together verry well. We really wouldnt want to step on their toes. Besides, JailBreak is done so well that the only way to improve it is to add Chaos (wich only changes the weapons)
Then ya have ChaoBreak or is it Jailos.. Woops I'v gone and confused myself again.

The Dark Side of Chaos.
I'd like to see something done where if users have both mods, it shows up as Chaos Jailbreak in the menu, with things from Chaos enabled like melee and such. Would be a nice double publicity sort of thing. It could also fix potential 'sploits in maps with the grapple hook, if there could be a disable check while in jail.
Sounds like something we can look into...maybe a melee duel to get out of jailLoQtUS wrote:Maybe we should contact them and see if we cant get something worked out![]()
Whaddya Think?

Jb
Too true!!!jb wrote:Sounds like something we can look into...maybe a melee duel to get out of jailLoQtUS wrote:Maybe we should contact them and see if we cant get something worked out![]()
Whaddya Think?(however for the current time being it should just remain a what if...type of thingy as we have enough work to do atm, but its still a good idea)
The Dark Side of Chaos.