the MUG kills stuff though. Given that it -- barring the the vortex -- is also easily the most deadly ChaosUT weapon, this makes it hard to dodge and, well... yeah.
Maybe some sort of configuration option could be added to change the details on the mug, or even how it works. HEck, maybe an alternate version could be selected that just lets it shoot out napalm or something, that sticks to the player and burns, or clings to the ground. Or, I guess, to just remove it from the cycle list entirely (which I guess is just me, because the MUG's the only weapon I've never really liked in any iteration of ChaosUT. Sorry guys

"The MUG causes no problems when a bot is firing it at something else from a distance."
That's possibly. While a lot of things spawn a lot of images quickly, the MUG's are rather huge and bright, and the problem doesn't exist if you fire in short bursts.