Melee weapon set for DruidsRPG

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
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TheDruidXpawX
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Joined: Wed Sep 06, 2006 3:18 am
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Melee weapon set for DruidsRPG

Post by TheDruidXpawX »

Greetings, I'm the creator of DruidsRPG, which is an set of additions for UT2004RPG.

One of the things unique to my system is a class based architecture, where before you can purchase most skills you must pick a class... for example, "Medic" or "Weapons Master"

I'm interested in putting together a Melee class that would incorporate your melee weapons. How would you feel about a cooperative effort that would allow us to include a subset of your weapons in a separate package that DruidsRPG depends on (if that class is included)?

Also, are the important parts for the melee weapons in separate packages, meshes, etc... from the other classes in chaos UT or are they all lumped together?

The reason I ask is that I'd like to avoid forcing my players to pull down an additional 190mb to play. It's hard on the bandwidth, and hard on the players.

Thoughts?

TheDruidXpawX
The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
L'architecte
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Location: Paris, France
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Post by L'architecte »

ah glad to hear more about druidRPG but waintin for CUT vips to post some replies 8)
Be excessive.
jb
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Post by jb »

We would love to help, but all of the melee parts are "lummped" into our mod so there is not an easy way to intergrate them. We have had bad experinces in the past trying to share melee stuff. So not sure if thats a possibility.

But we can share our ideas, methods so you can add your own or maybe for those that already have chaos installed, add in a extra feature? To reward those that downloaded both?

BTW I sent you a PM a few days ago as I want to help to get our mods to play together nicely :)

Thanks and let us know!
Jb
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