Page 8 of 10
Posted: Tue Nov 18, 2003 12:18 am
by Melekai
hehe he proly shoudlnet have said it no

... curiosity is a evil thing

..
i know i ask for a lot.. but really.. im happy with the stuff you guys do.. it makes ut so much more fun
the rail gun is my fav...

i cant wait to try out melee, and see how that evolves once ut2k4 comes.. didnt max payne or something start as a mod

Posted: Wed Nov 19, 2003 2:41 pm
by R.Flagg
Jb wrote:no bugs should make it out.
I don't believe that's 100% correct, Sir. We recently discussed one with the CUTTER for example that will have to remain for now.
Ideally, I agree, no bugs should make it out. But I do not believe that is a realistic assessment. There will be bugs.
Maybe I'm making a mountain of a molehill here, but I just don't want to mislead anyone. We've not yet achieved totally bug free mod.
Posted: Wed Nov 19, 2003 3:12 pm
by jeditobe1
I think he meant: "In the ideal world, no bugs should make it out, but its just that we have a lot of other stuff...."
Posted: Wed Nov 19, 2003 7:26 pm
by NeoNight
R.Flagg {MoO} wrote:Jb wrote:no bugs should make it out.
I don't believe that's 100% correct, Sir. We recently discussed one with the CUTTER for example that will have to remain for now.
is that the one where, if a CUTTER blade hits the shield of the shield gun the game crashes with a resomethingsomething error.
Posted: Wed Nov 19, 2003 7:43 pm
by jeditobe1
No
Posted: Wed Nov 19, 2003 7:56 pm
by R.Flagg
No!
Posted: Wed Nov 19, 2003 8:36 pm
by Melekai
now your just making me more curious.. i really shoudlnt read these forums

.. bad for my health hehe
Posted: Wed Nov 19, 2003 8:49 pm
by R.Flagg
Hmmm..., I'm wondering if Black_Knight can tell us what possible bug (that is in 1.02) for the CUTTER I might be referring to....
Posted: Thu Nov 20, 2003 1:37 am
by jeditobe1
ooo pick me pick me!
Posted: Thu Nov 20, 2003 2:17 am
by Black_Knight12
when you hold down the Cutter secondary fire, the animation twitches back to horizontal when it tries to reload, and then twitches back again for firing.

Posted: Thu Nov 20, 2003 3:58 pm
by R.Flagg
Nope, sorry. That's just the way the animation runs. Oh, and it doesn't "try to relaod", it does reload.
After all, it does fire again doesn't it? When you hold down the secondary fire online?

Posted: Fri Nov 21, 2003 12:18 am
by Melekai
hm onilne games might be fun.. dont really do that muhc.. just me and my mate over our DSL connections here in sweden.
Posted: Fri Nov 21, 2003 2:32 pm
by FurrySound
Well.. although your pings may be a little high here to the US, you should be good for some play on Deus's server when he has it up.
Posted: Fri Nov 21, 2003 5:51 pm
by Melekai
would be great fun to test actualyl..
though i hope it wont be as bad as rune was back in the day..
when i started it was SMOOTH.. then suddenlyt after playing a few weeks.. its started lagging so hooribly i eventually jsut quit playing .. sigh.. i guess thats why ive been keeping away from online play
Posted: Fri Nov 21, 2003 7:41 pm
by T-Bone7
Er, back to topic... Any estimate? I thought there was "only one or two things left" and it was "almost done" and "pretty soon now"... and that was last week or two.

Update please?
Yeah, yeah, I realize: a) you might or might not make it for the date you would say b) I have no right to critizise you for not making the date you say.