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Posted: Mon Jun 07, 2004 1:55 pm
by TKATK
JB...currently there isnt enuff ammo to get to a good wep,usually you will be out of ammo till then if you run n gun
Posted: Mon Jun 07, 2004 3:16 pm
by FU
I like the CPP
Its very powerful but runs out of ammo to quickly
and I would like to have assault rifle and CPP
maybe even akimboed
CPP in right hand, AR in left hand

Posted: Thu Jun 10, 2004 1:32 am
by lIqUI[]
I say maybe give it a different ammo for alt fire, like an explosive projectile ammo (explosive bullet) but still keep it kinda small, it could do maybe 1.5-2x damage as a regular round and give a small explosive effect. I would also change the color or something on it because it just seems like it doesnt belong.
Posted: Thu Jun 10, 2004 7:03 am
by Kyllian
The Chaos team is fairly split over the CPP
Some like it and wanna keep it
Others don't like it and wanna get something better in
Personally, I like it, but I'd switch Pri and AltFire and get a new altfire on it
Posted: Thu Jun 10, 2004 7:53 am
by $m3ag0l
well its something like the biorifle.... some want it some dont want it.... and its still in ut... just make the alt fire something like faster shots or explosive shots or a shot you can charge up...
Posted: Thu Jun 10, 2004 3:53 pm
by Kaboodles
How do you charge up bullets?
My only suggestions are for more ammo, new skin (why is it pink?), and a use for that proxy sitting there (what is it doing there?). Oh, and maybe a zoom function for an alt-fire for single pistols, and a separate trigger for a second pistol when you're going akimbo. That way, you can decide whether to alternate firing each pistol to increase firing rate, or fire both at once for increased damage.
Posted: Thu Jun 10, 2004 6:55 pm
by TKATK
pink
for me its ugly red
maybe you got the version DH and the others were talking about where red is replaced with pink and blue with light blue
Posted: Thu Jun 10, 2004 6:55 pm
by Shadowstar
At this point, I don't really care what we do with the CPP anymore. Theres good arguments on both sides of the issue. I think a throwable ammo option would be a great starting weapon. Pick up any ammo and use it like a weapon, but without a weapon. Would be a good way to keep yourself alive until you get a gun, but you'd be wasting the ammo you find since it wouldn't be as effective without being fired from a gun, but could still be capable of doing some decent damage if you were good at it. Lots of pro's and cons, which makes for good gameplay.
Posted: Thu Jun 10, 2004 7:43 pm
by Ironbird
i just think it need more ammo. 75 max ammo goes fast.
Posted: Thu Jun 10, 2004 10:30 pm
by Lego
Personally I think it needs to be reskinned.... The one thats out there now just doesnt have the spark that the other weapons do. It needs to be remodeled with a more sleek style imo. It also needs ammo and damage adjustments...
Thats what I think

Posted: Thu Jun 10, 2004 11:46 pm
by TKATK
the model is fine,only needs to be a bit larger
otherwise i agree to lego
tho the throwable ammo idea aint a inch worse
Posted: Mon Jun 14, 2004 3:37 am
by Phazon
no offense but i personally don't like it i mean when i heard about it i was all excited then i saw it in game and well...pulse pistol? i expexted it to shoot some sort of laser or something like the link gun and i don't really like the look but that's just my opinion...please don't jump me now

Posted: Mon Jun 14, 2004 3:40 am
by Kyllian
Phazon, shrink your ava please.
It's a bit too big imo
Posted: Mon Jun 14, 2004 3:42 am
by Phazon
k lemme find a new 1 this 1 i love but if i shrink it it looks awefull
Posted: Fri Jun 18, 2004 11:17 pm
by Kaboodles
Here's my idea to make the CPP better:
Make it use the MUG fire and Ice ammo. With fire, primary attack is a burst of heat-based laser fire. This should be insta-hit, fire at the same rate as the CPP secondary, and burn people if they get hit enough. Secondary is a charge-up blast that launches a ball of orange energy in a slow arc, exploding on contact and burning stuff. The ice primary should be like the fire primary, only blue, ice-based and can freeze people. The secondary of this weapon will have the same charge-up concept, only as the energy-ball flies, it leaves a trail of icy vapor that can injure/freeze enemies. The blue energy-ball will freeze people and vehicles and send shards of jagged ice flying on contact with something.
This new version of the CCP should be remodeled to look like a cool, futuristic sort of water gun, with the fire/ice bottles stuck in the back to make it look like the water compartment.