Then, you could couple that with a perma-ban on the player!
Question for the Dev team
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Shadowstar
- Chaotic Dreams Team
- Posts: 3290
- Joined: Sun Apr 06, 2003 6:22 am
- Location: Arizona
- Contact:
I think we're taking the concept of a superweapon too far. (and its all my fault)
They're supposed to kill players, not the game.
They're supposed to kill players, not the game.
My Chaos Google Drive (sounds, etc):
https://drive.google.com/folderview?id= ... sp=sharing
My Sounds Release Thread:
http://forums.chaoticdreams.org/viewtop ... 7&start=45
https://drive.google.com/folderview?id= ... sp=sharing
My Sounds Release Thread:
http://forums.chaoticdreams.org/viewtop ... 7&start=45
Oooh! That was inspired! What a great idea! Shadowstar, you're a genius.
Hows this for a superweapon? The LMS virus!
It takes the form of a PDA with a computer virus which mucks up the tournament's derez and respawn computer - anyone you hit with it (upload the virus to) wont be able to respawn for the rest of the map/defined time period, or lose an extra life when they die if LMS is already on...
You could even have a cool replacement derez shader that turned red or burst into flame or something...
The altfire would infwct all translocators in the vicinity, causing everyone nearby to teleport to a random pathnode, possibly without their weapons...
Hows this for a superweapon? The LMS virus!
It takes the form of a PDA with a computer virus which mucks up the tournament's derez and respawn computer - anyone you hit with it (upload the virus to) wont be able to respawn for the rest of the map/defined time period, or lose an extra life when they die if LMS is already on...
You could even have a cool replacement derez shader that turned red or burst into flame or something...
The altfire would infwct all translocators in the vicinity, causing everyone nearby to teleport to a random pathnode, possibly without their weapons...
