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Posted: Wed Nov 05, 2003 9:33 pm
by R.Flagg
We have created a monster, and it will destroy us!
(And I like - 'Plan 9 from Outer Space')
Posted: Wed Nov 05, 2003 9:34 pm
by Zachariah
can I help?
EDIT: R.Flagg you bum... why you gotta post a split second before me? heh
Posted: Wed Nov 05, 2003 10:13 pm
by LoQtUS
o_0

The Proxys out of the bag!!!!!
Posted: Thu Nov 06, 2003 3:29 am
by FurrySound
And so is IR7
Posted: Mon Nov 10, 2003 1:05 pm
by jb
11/10/2003
IR8 went out last night.
It should have the final set of weapon tweaks needed for melee. All known bugs were squished. Just need to tweak the axe models and get one update to the claw model then it should be GTG.
Posted: Mon Nov 10, 2003 7:35 pm
by Melekai
Really? REALLY REALLY?. WOOOT!.. muhahahahaha
Posted: Mon Nov 10, 2003 9:36 pm
by DJPaul3
But you
know XMP is going to rock your world in a way as yet unexperianced previously!
Posted: Mon Nov 10, 2003 9:37 pm
by jeditobe1
Nice broken link DJ...

Posted: Mon Nov 10, 2003 9:51 pm
by DJPaul3
jeditobe1 wrote:Nice broken link DJ...

Works fine here.. perhaps you can't click links?

Posted: Mon Nov 10, 2003 10:52 pm
by NeoNight
yeah it works for me too... and yeah about xmp being good (I got a chance to play test it a while back)
Posted: Mon Nov 10, 2003 11:46 pm
by jeditobe1
hehe he had linked it to
http://shot00029.jpg first. hehehhe
Posted: Tue Nov 11, 2003 2:17 am
by Shadowstar
UT2004 is the game I'm mainly waiting for. Well, that and Half-Life 2, and Thief 3...
Heh
Posted: Tue Nov 11, 2003 2:57 am
by FurrySound
Thief... love that game... be really cool to have a multiplayer coop version...
Posted: Tue Nov 11, 2003 6:18 am
by Shadowstar
I take it you never played the Thievery mod for UT1? That was basically multiplayer Thief... And loads of fun too. There were two teams: guards and thieves. Each team had its own objectives. Guards usually had to make sure stuff didn't get stolen, thieves had to steal it. Guards were big and tough with heavy weapons, traps, and alarm devices, and thieves were light and fast, and could become invisible in shadows. Plus they had all kinds of cool tools to use to sneak around, pick locks, and KO guards that were'nt paying enough attention.
Basically, if you were on the Guard team, and you were stupid (or a newbie) you'd meet a quick end.
What it came down to was that the smart guards would stick to well-lit areas (walking around in the dark was just BEGGING to get raped), and lay traps in objective areas. But even so, it was all about skill since a good, smart thief could defeat a good guard, no matter how well they were set up, at least on the better maps anyway. So far, it's the only multiplayer game I've ever seen that emphasizes intelligence over twitch factor to such a high degree.
Pretty sweet mod too, very original. It's probably still running though I've had way too much lag trying to play the latest version. Anyway, if you want a link I can give you one. It's a UT1 mod, so you'll still need UT1. There is a rumor there was a UT2003 mod project started but I don't know if it went anywhere or is still in development. Anyway, I'm anxious to see Thief 3. Apparently, instead of levels, the entire game takes place in a dynamic cityscape. Instead of having a linear progression through missions, you can travel around the city and choose which mansions and buildings you want to break into and stuff... Pretty interesting idea. Hopefully they can pull it off. The demo's I've seen look pretty awesome.
Posted: Tue Nov 11, 2003 8:27 am
by DJPaul3
Shadowstar wrote:UT2004 is the game I'm mainly waiting for. Well, that and Half-Life 2, and Thief 3...
Heh
Deus Ex 2, U2 XMP, beer and a toilet are the only things you need in life.