1 The one's we have now
2 Special proxy's for vehicles (maybe whith that skeleton head of LoQtUS).
Offtopic:
I think the proxy's should be trowable like grenades.

Yes but don't belong in chaos.FU wrote:the ut2004 spidermines are the same as proxies
2 Special proxy's for vehicles (maybe whith that skeleton head of LoQtUS).
Actualy, Unreal 4 Ever had the first Spider mines that i have ever seen, dont know where they got the idea, but it doesnt matter. They dont talk to yathe ut2004 spidermines are the same as proxies
Now iv got my own Proxy??? WOOOO HOOOO I thought i herd some odd rambelings in the collective mind. Also my explain why i have the uncontrollable urge to jump up and down and swear at people. Oh, sorry thats just Christmas shopping LOLI just want to see those Loqtus proxies find their way in there somehow, but even so, spider mines are what anti-vehicle proxies would be. I think anti-proxy proxies are my choice for an addition.
WOW talk about feeling like im under a microscope LOL. ( gets paranoid and looks around) The Man that Created the Proximity Mine is none other then Spa him self, and hes i have to agree with you when you say that he is a genius. He is also one of the Nicest, Friendliest, and THE most talented Person i have ever met. If there is one person on this planet that i would model myself after it would be him. ( Yes, i realize this is Hero Worship, and i came to terms with it along time ago.)Who came at the idea to make proxy's anyway?
That man/woman is a real genius!
(Image is of LoQtUS his page.)