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Hoverboard gametype

Posted: Wed Apr 07, 2004 7:24 pm
by Scorch
Many ideas for a hoverboard, I have.

1: Space surf! Zero gravity, everyone spawns on a platform with auto spawning hoverboards. when they come outside into space, the hoverboard becomes aerodynamic like a spaceship in the zero gravity. 'jumping' and pressing buttons in combinations or stunting over asteroids gives you daredevils. a daredevil score is how many points you have. reach (set limit) points and you be the best hoverboard rider!
Gametype name: SS.
Maps-
SS-Space
SS-Void
SS-Meteor
SS-Comet Shower(Player, Player, player of da space flock, watch out for that rock!)

Posted: Wed Apr 07, 2004 8:45 pm
by TKATK
i dont think it would be done,atleast for UT2k4 PR1,they already have cCTF,DOC and other gametypes underway,also implementing a working daredevil without landing required would be hard-o-hard

this seems more suited to tony hawk