Ammo AWO.

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chaoskirina
Posts: 301
Joined: Mon Mar 29, 2004 1:05 am
Location: the milky way

Ammo AWO.

Post by chaoskirina »

I was thinking about some things and thought of AWO actions for the ammo's which have none. like the MUG fire and ice. and both MUG ammo's. here's a list of options for AWO's.

CPP: charge shot. goes longer and is more powerful but takes more ammo.

MUG(fire): shoots a canister of the liquid and burst's into flaming pieces of shrapnel. uses up whatever amount of ammo is recieved when picking up a flame refill.(duh.)

MUG(ice): shoots ice crystals and can stick players onto walls.

C.U.T.T.E.R: fire's 3 cutter blades at the same time. one in front, the other two on the sides.

CGL:(you won't have much time to use the AWO for it even with alt fire.) fires stronger versions of the grenades but at more the cost.

ERDW: replaces secondary fire with a thermal/electro scope.( able to see vehicles being driven and active turrets.)

gravity vortex: a very brief but extremely powerful vortex. able to lift leviathans in a second, unfortunetly thats how long it lasts so you have
to be at close range in order for it to work.

if the MUG AWO does no seem suitable then here's one for the air alt fire.

MUG(air): sucks in everything around you, including players. useful when slowing the flag carrier.
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Zachariah
Chaotic Dreams Team
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Joined: Thu Jul 17, 2003 5:25 pm
Location: Wherever Dreams Go Stale.

Re: Ammo AWO.

Post by Zachariah »

chaoskirina wrote: MUG(air): sucks in everything around you, including players. useful when slowing the flag carrier.
I had suggested the MUG one a while ago and im here to pimp it again.

We could give added funtionality with it by letting you suck in ammunition , and when firing fire and ice , you could use it to suck the ammo back into your gun and "charge" a fireball or iceball by depressing primary and secondary at the same time.
TKATK
the magical link fairy
Posts: 2184
Joined: Sun Jul 20, 2003 10:16 am

Post by TKATK »

My ideas for some of yours i dont like

CUTTER:cutter blades are shot like | not --

CGL:Makes the grenades to split into a few smaller ones in impact,doing less dmg but with a wider spread

ERDW:already was suggested,and got a big NO!,well,Makes the beam do less dmg but make a small wave of splash dmg on impact(area around in red/blue cover for 1 sec0

Vortex:Repulsor
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