The Hydra

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
Teltariat
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Joined: Tue Aug 03, 2004 8:32 am

The Hydra

Post by Teltariat »

Greets, folks.

I haven't had the chance to give the UT2K4 Chaos mod a spin. But I would like to say to the Chaos Team that from the screenshots and work I've seen, you folks have done fantastic work.

One of my instant favorites from the screenshot page was the grappling hook.

I personally feel that a tool like that should become a default part of Onslaught.
Its just too useful. :)

Anywho, one of my favorite weapons of all time was the Hydra from Unreal 2.

Yeah, Unreal 2. Remember that? A lot of people disliked the game, but I thought it had some pretty fun weapons. The highly versatile Hydra grenade launcher is a weapon that should have made it over to 2K4 as well, I feel.

For those who never played Unreal 2, the Hydra was a multi-use grenade launcher. It had 4 to 6 different types of ammo, if I recall correctly. There was the normal explosive grenade, as well as a smoke, force and EMP grenade.

The types were:
EMP grenade - electromagnetic pulse - affected only circuitry and electronics
Smoke grenade - when it blew, it lay a thick layer of smoke all around
Incindiery grenade - FIRE! FIRE! FIRE! This grenade set anything too close when it exploded on fire
Normal Grenade - normal explosive
Shockwave Grenade - This did no harm at all. But when it blew, a shockwave of strong force would give anything nearby an awfully strong shove - great for pushing enemies right off a cliff

I forget the last type. I think it was a corrosive acid grenade. Can't remember. I need to revisit that game.

Its possible that a request like this has come up somewhere else before, but I have not checked, and I just want to speak my mind.

I do not have any experience in modifying UT2K4, so I am not totally sure how difficult it would be to implement that classic weapon.

The Hydra's EMP grenade would be unbeleivably kickass when facing tanks on foot. It wouldn't harm or destroy the tank, just disable it temporarily. EMP (Electromagnetic Pulse) would smack all the circuitry in the tank - the driver would go blind for bit, and also be unable to exit becuase the hatches are computer controlled as well.

And an EMP shot on a Hellbender wouldn't do much, since the driver sees through the windshield, but the Bender's weaponry would be taken offline for a moment. An EMP shot on a Manta would cause the Manta to lose control - you can't steer or control the vehicle. A shot on a Raptor (hard to do because its a grenade, not a rocket) would bring the little jet right back down to Earth. The little buggy with the energy ribbon cannon (forget it's name) would probably be the least harmed by the EMP

The other type of grenade, such as the force grenade would be useful too. You could probably capsive light vehicles with it, or super jump if used right. Resourceful players could use it to toss off enemy Mantas (they're the lightest - they'd just fly right up from the shockwave) or dislodge stuck vehicles.

The smoke grenade would be excellent when dealing with Raptors. Hide in the smoke and use your AVRIL. The Raptor cannot see you and would have no choice but to run. You cannot see the Raptor either, but your AVRIL's targetting reticle would allow you to smack it nevertheless.

Incindiery grenades would make great traps - use it to set a vehicle on fire, like a Manta, fly it at a group of enemies or an enemy base while keeping an eye on the vehicle's health and bail out at the last moment. The fire would cause the vehicle to blow up more violently, so when it blows, it'll take a out a lot of folk or do a great deal of damage to whatever is nearby.

Anywho, in short, the Hydra needs to be included in UT 2K4. I don't know if someone did it already, but it would be a worthy effort. Had I more time, I'd learn and try to do it myself.

Again, like I said, I don't know about anyone else who played Unreal 2, but by far that weapon (and the Bio Spider gun, which would also make for a cool addition) were loads of fun.

Come to think of it, you could probably use Unreal 2's bio spider gun to counterattach UT2K4's robotic spiders. The robotic spider mines focus only on you, so if you were able to get some bio spiders of your own, they'd attack the mines.

Anywho, just ideas. I would appreciate feedback.
Peace.
Teltariat
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Joined: Tue Aug 03, 2004 8:32 am

Post by Teltariat »

Whoops, this thread is in the wrong forum.

Can an admin move it to where it belongs? (General, I think...)
TKATK
the magical link fairy
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Joined: Sun Jul 20, 2003 10:16 am

Post by TKATK »

i hope someone will move this

Well,cuts grenade louncher already has

explosive
Disruptor:flashband+emp'ish
Poison:Like the one below
Fire:a cloud of fire

and what would smoke's use be then?ahh well,nvm

inciendary is like a stronger fire...sooo most of it is included(way before U2 even iirc)


looky:http://dynamic4.gamespy.com/~chaotic/in ... ut2004.php
Teltariat
Posts: 3
Joined: Tue Aug 03, 2004 8:32 am

Post by Teltariat »

LOL, thats what I get for just jumping straight to the forums without reviewing your weapons page.

Apologies all around, nevermind me. :)

Delete this thread or whatever. :roll:
jb
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Post by jb »

naw try it out when you can and let us know what you think!
Jb
Zachariah
Chaotic Dreams Team
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Post by Zachariah »

hehehehehehehe
pwned. :wink:
TKATK
the magical link fairy
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Post by TKATK »

Pepito wrote:pwned. :wink:
hmm,read what is said on the sign of the emotionally challenged smiley in my sig


ahh well,would be nice to have something more like the inciendary in CUT,in other words,
strenghten the fire gren on direct hits

allso you could add a smoke wave upon a standart grenades explosion
and a shockwave upon disruptors destruction,making the weapon even MORE usefull
Kaboodles
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Post by Kaboodles »

I'd like standard grenades to spit out needles!
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jb
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Post by jb »

yes one day we can talk about adding more grenades...keep the ideas flowing so when we have time we can come back here and check out whats the next one we should add...

ACID?

Rail Bomb?

Big Nuke?

Bugs (where is shoots out a swarm of really really really pissed of killer bees)?

Others?
Jb
TKATK
the magical link fairy
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Post by TKATK »

how about update the old ones,adding extra effects,like direct hit effects and other

mkay
RAIL:would look just ugh imo,not different enuff from the others
ACID:Poison,nah
Big Nuke:sounds more suited as a superwep,too used

sweet

Bugs:hmm,would be hard to balance



first i would really like the old grens to get new effects
Mick
Posts: 171
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Location: England

Post by Mick »

I played U2 and it had some cool weapons. It was kind of funny (in a sadistic kind of way) watching an enemy writh around screaming when they were on fire or covered in tiny spiders :twisted:
I think someone has already done the U2 assault rifle, rocket launcher and despersion pistol for UT 2004, but not the other weapons.

Link:http://www.ut2003hq.com/pafiledb2/pafil ... le&id=4410
Reality is that part of imagination we all agree on.
chaoskirina
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Post by chaoskirina »

jb wrote:yes one day we can talk about adding more grenades...keep the ideas flowing so when we have time we can come back here and check out whats the next one we should add...

ACID?

Rail Bomb?

Big Nuke?

Bugs (where is shoots out a swarm of really really really pissed of killer bees)?

Others?
LOL bee's! you should put that in! so when you fire it, it breaks open and starts to attack the closest player. ha ha ha ha ha! i can see it now!
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Zachariah
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Post by Zachariah »

not bees!!! Micro Proxies with tiny jetpacks!!!
Imagine a whole swarm of explosive Yellow Balls flying at you , all going "buzz" in their high pitched little voices!
Kaboodles
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Post by Kaboodles »

How about altering the AVRiL to fire jet proxies instead of missiles?
Instead of the Missile Lock On warning, you could play some sort of maniacal proxy laugh or battle cry or something.
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jb
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Post by jb »

Kaboodles_The_Assassin wrote:How about altering the AVRiL to fire jet proxies instead of missiles?
Instead of the Missile Lock On warning, you could play some sort of maniacal proxy laugh or battle cry or something.
heheheh not bad. We thougth about for a supper weapon instead of dropping bombs, we carpet bomb with proxies :)
Jb
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