Relic WIP Effect Screenies
Posted: Tue Aug 24, 2004 12:29 pm
Folks,
here are some WIP of the Relic Effects (keep in mind they could change a lot from now until the time we ship out the next PR version). The idea was to try to have some sort of visual clue to what relic the player had. So we used a combination of effects to do this. Some are overlayers, some are emitters attached to players. We tried not to do the same thing. Some of the effects have more than one visual to them. Any ways....hear ya go
Regen Effect: http://www.chaoticdreams.org/ce/ChaosUT ... Effect.jpg
This has a Green Overlay Shader that covers the player. Not the best, not the worst.
Vampire Effect:
http://www.chaoticdreams.org/ce/ChaosUT ... Effect.jpg
http://www.chaoticdreams.org/ce/ChaosUT ... ffect2.jpg
The first one tries to show what happens when you hit a player. Its very hard to see in the screen shot but it shows the enemies "blood" that you just hit..leaving them and entering your player. The 2nd pic is the overlay effect of the player with the vamp relic.
Speed:
http://www.chaoticdreams.org/ce/ChaosUT ... Effect.jpg
Here you have white "trails" that follow the player.
Sheild:
http://www.chaoticdreams.org/ce/ChaosUT ... Effect.jpg
Here you have your protive sheild that covers the player to help decrease the damage they receive.
Strength:
http://www.chaoticdreams.org/ce/ChaosUT ... Effect.jpg
Here your hands are glowing
Vengence:
http://www.chaoticdreams.org/ce/ChaosUT ... ffect1.jpg
http://www.chaoticdreams.org/ce/ChaosUT ... ffect2.jpg
You have two effects. One the big big explosion. The second is skulls that flow out of the player.
here are some WIP of the Relic Effects (keep in mind they could change a lot from now until the time we ship out the next PR version). The idea was to try to have some sort of visual clue to what relic the player had. So we used a combination of effects to do this. Some are overlayers, some are emitters attached to players. We tried not to do the same thing. Some of the effects have more than one visual to them. Any ways....hear ya go
Regen Effect: http://www.chaoticdreams.org/ce/ChaosUT ... Effect.jpg
This has a Green Overlay Shader that covers the player. Not the best, not the worst.
Vampire Effect:
http://www.chaoticdreams.org/ce/ChaosUT ... Effect.jpg
http://www.chaoticdreams.org/ce/ChaosUT ... ffect2.jpg
The first one tries to show what happens when you hit a player. Its very hard to see in the screen shot but it shows the enemies "blood" that you just hit..leaving them and entering your player. The 2nd pic is the overlay effect of the player with the vamp relic.
Speed:
http://www.chaoticdreams.org/ce/ChaosUT ... Effect.jpg
Here you have white "trails" that follow the player.
Sheild:
http://www.chaoticdreams.org/ce/ChaosUT ... Effect.jpg
Here you have your protive sheild that covers the player to help decrease the damage they receive.
Strength:
http://www.chaoticdreams.org/ce/ChaosUT ... Effect.jpg
Here your hands are glowing

Vengence:
http://www.chaoticdreams.org/ce/ChaosUT ... ffect1.jpg
http://www.chaoticdreams.org/ce/ChaosUT ... ffect2.jpg
You have two effects. One the big big explosion. The second is skulls that flow out of the player.