News Post and POTW

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
R.Flagg
Chaotic Dreams Team
Posts: 8460
Joined: Thu May 09, 2002 2:55 pm

News Post and POTW

Post by R.Flagg »

As requested, just a quick FYI to let forum readers know there has been a news post and POTW on our web site:

http://dynamic4.gamespy.com/~chaotic/index.php

Thanks!
DemonHunter
Posts: 563
Joined: Sun Aug 03, 2003 11:34 am
Location: Canadia
Contact:

Post by DemonHunter »

(jumpy)
Image
[23:21] <DH> everybody knows coders are robots
[23:21] <DH> and should be treated as such
[23:21] <JimMarlowe> shhh
The_0men
Posts: 165
Joined: Thu Aug 19, 2004 10:31 pm

Post by The_0men »

I would prefer a Fly pick up instead of that key one also heres an idea which lots of other games had that would be awesome 4 chaos, a survivor mode! Im sure u all have played games with it but ill explain anyway.... every1 starts normal but the 1st person to get killed turns into a mutant( or mabe an invasion monster:P) then who eva he kills will turn into one and so on so forth till 1 is left. Either the timer runs out and the last guy wins or he gets killed and gets a better score than the rest(like score depending on living time). It could be that non mutants r enemys and still have 2 kill each other and mutants that keep comming back 2 life or they r on the same non mutant team as long as there r mutants otherwise they go back to enemys till there is one. It could have the just melee rule too like u have added to team dm etc.

I love survivor mode:D and i hope u take up my idea:)
666

~ The 0men ~
DemonHunter
Posts: 563
Joined: Sun Aug 03, 2003 11:34 am
Location: Canadia
Contact:

Post by DemonHunter »

that sounds like Last Man Standing meets Mutant
Image
[23:21] <DH> everybody knows coders are robots
[23:21] <DH> and should be treated as such
[23:21] <JimMarlowe> shhh
Kyllian
Posts: 1181
Joined: Thu Dec 04, 2003 1:13 pm
Location: 29.229.90

Post by Kyllian »

DemonHunter wrote:that sounds like Last Man Standing meets Mutant
We could call it "ChaosZombie"
Image
(Melaneus) Dammit, don't you know Furrysound's actually this hot anthro cat goddess? Who does server administration?
Shadowstar
Chaotic Dreams Team
Posts: 3290
Joined: Sun Apr 06, 2003 6:22 am
Location: Arizona
Contact:

Post by Shadowstar »

We could even have it so that monster players can morph into a bigger monster when they frag a player. So you can start out as a krall, and mutate into skarrj, behemoths, etc, even warlords, for killing players.

Course, the problem with this idea is that we'd have to allow players to take on the abilities of the monsters, which would require some pretty fancy coding.
Kyllian
Posts: 1181
Joined: Thu Dec 04, 2003 1:13 pm
Location: 29.229.90

Post by Kyllian »

And probably building skeletal meshes and attack/movement animations since the Inv monsters really don't have bones
Image
(Melaneus) Dammit, don't you know Furrysound's actually this hot anthro cat goddess? Who does server administration?
The_0men
Posts: 165
Joined: Thu Aug 19, 2004 10:31 pm

Post by The_0men »

Or u could go the easy way and make zombie skins.....like when u get a frag the more flesh u lose!LOL untill ur bones......then u can grow skeltion wings too.....(i wanted to make a skeltion with wings as a player skin:/ but i cant) and the u can grow a tail! and then ur wings become strong enough to fly etc...:P
666

~ The 0men ~
jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
Contact:

Post by jb »

Dam,

took me a good amout of time to read all of that....

NICE JOB!!!!
Jb
TKATK
the magical link fairy
Posts: 2184
Joined: Sun Jul 20, 2003 10:16 am

Post by TKATK »

The_0men wrote:Or u could go the easy way and make zombie skins.....like when u get a frag the more flesh u lose!LOL untill ur bones......then u can grow skeltion wings too.....(i wanted to make a skeltion with wings as a player skin:/ but i cant) and the u can grow a tail! and then ur wings become strong enough to fly etc...:P
that would require modelling afaik,so i think the evolution one would be easier?
The_0men
Posts: 165
Joined: Thu Aug 19, 2004 10:31 pm

Post by The_0men »

Dunno im just an idea kinda guy:) if i knew how to do it all i would do it myself heh.... but anyway i think it would be pritty cool:D

Dont really mind weather its invasion monster or somthing completly different.... either way would be awesome;)
666

~ The 0men ~
neolith
Chaotic Dreams Team
Posts: 1594
Joined: Wed Jan 15, 2003 10:05 am
Location: Düsseldorf, Germany

Post by neolith »

Shadowstar wrote:We could even have it so that monster players can morph into a bigger monster when they frag a player. So you can start out as a krall, and mutate into skarrj, behemoths, etc, even warlords, for killing players.
Custom models and standard bones don't mix well. :(
–The biggest trick the devil ever pulled, was convincing the world he didn't exist.–
chaoskirina
Posts: 301
Joined: Mon Mar 29, 2004 1:05 am
Location: the milky way

Post by chaoskirina »

neolith wrote:
Shadowstar wrote:We could even have it so that monster players can morph into a bigger monster when they frag a player. So you can start out as a krall, and mutate into skarrj, behemoths, etc, even warlords, for killing players.
Custom models and standard bones don't mix well. :(
why not use your own DOC monsters? I think the skeleton monster makes up by itself. plus you can make like a zombie elf. LOL! a zombie legolas! :) But really. humanoid models as monster. maybe you can add in gag monsters like a toaster. LOL! He ain't serving toast no more!
Image
Shadowstar
Chaotic Dreams Team
Posts: 3290
Joined: Sun Apr 06, 2003 6:22 am
Location: Arizona
Contact:

Post by Shadowstar »

Heh, perhaps. We are going to use our melee monsters for something, however. You'll just have to wait and see.
The_0men
Posts: 165
Joined: Thu Aug 19, 2004 10:31 pm

Post by The_0men »

Wait and see?:/ awwwww but is that a yes it will happen we r just being secretive or no its not happening?:/ im just dieing to know :P
666

~ The 0men ~
Post Reply