News Post and POTW
News Post and POTW
As requested, just a quick FYI to let forum readers know there has been a news post and POTW on our web site:
http://dynamic4.gamespy.com/~chaotic/index.php
Thanks!
http://dynamic4.gamespy.com/~chaotic/index.php
Thanks!
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I would prefer a Fly pick up instead of that key one also heres an idea which lots of other games had that would be awesome 4 chaos, a survivor mode! Im sure u all have played games with it but ill explain anyway.... every1 starts normal but the 1st person to get killed turns into a mutant( or mabe an invasion monster:P) then who eva he kills will turn into one and so on so forth till 1 is left. Either the timer runs out and the last guy wins or he gets killed and gets a better score than the rest(like score depending on living time). It could be that non mutants r enemys and still have 2 kill each other and mutants that keep comming back 2 life or they r on the same non mutant team as long as there r mutants otherwise they go back to enemys till there is one. It could have the just melee rule too like u have added to team dm etc.
I love survivor mode:D and i hope u take up my idea:)
I love survivor mode:D and i hope u take up my idea:)
666
~ The 0men ~
~ The 0men ~
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- Chaotic Dreams Team
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We could even have it so that monster players can morph into a bigger monster when they frag a player. So you can start out as a krall, and mutate into skarrj, behemoths, etc, even warlords, for killing players.
Course, the problem with this idea is that we'd have to allow players to take on the abilities of the monsters, which would require some pretty fancy coding.
Course, the problem with this idea is that we'd have to allow players to take on the abilities of the monsters, which would require some pretty fancy coding.
My Chaos Google Drive (sounds, etc):
https://drive.google.com/folderview?id= ... sp=sharing
My Sounds Release Thread:
http://forums.chaoticdreams.org/viewtop ... 7&start=45
https://drive.google.com/folderview?id= ... sp=sharing
My Sounds Release Thread:
http://forums.chaoticdreams.org/viewtop ... 7&start=45
Or u could go the easy way and make zombie skins.....like when u get a frag the more flesh u lose!LOL untill ur bones......then u can grow skeltion wings too.....(i wanted to make a skeltion with wings as a player skin:/ but i cant) and the u can grow a tail! and then ur wings become strong enough to fly etc...

666
~ The 0men ~
~ The 0men ~
that would require modelling afaik,so i think the evolution one would be easier?The_0men wrote:Or u could go the easy way and make zombie skins.....like when u get a frag the more flesh u lose!LOL untill ur bones......then u can grow skeltion wings too.....(i wanted to make a skeltion with wings as a player skin:/ but i cant) and the u can grow a tail! and then ur wings become strong enough to fly etc...
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- Chaotic Dreams Team
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Custom models and standard bones don't mix well.Shadowstar wrote:We could even have it so that monster players can morph into a bigger monster when they frag a player. So you can start out as a krall, and mutate into skarrj, behemoths, etc, even warlords, for killing players.

–The biggest trick the devil ever pulled, was convincing the world he didn't exist.–
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why not use your own DOC monsters? I think the skeleton monster makes up by itself. plus you can make like a zombie elf. LOL! a zombie legolas!neolith wrote:Custom models and standard bones don't mix well.Shadowstar wrote:We could even have it so that monster players can morph into a bigger monster when they frag a player. So you can start out as a krall, and mutate into skarrj, behemoths, etc, even warlords, for killing players.


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- Chaotic Dreams Team
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Heh, perhaps. We are going to use our melee monsters for something, however. You'll just have to wait and see.
My Chaos Google Drive (sounds, etc):
https://drive.google.com/folderview?id= ... sp=sharing
My Sounds Release Thread:
http://forums.chaoticdreams.org/viewtop ... 7&start=45
https://drive.google.com/folderview?id= ... sp=sharing
My Sounds Release Thread:
http://forums.chaoticdreams.org/viewtop ... 7&start=45