I know it may seem slow here and it is, however we are not dead yet. Today we have just sent out an IR2 build to the team. Things for HyperCTF are looking very polished and that gametype seems very solid. As well as that we had a some bugs that were squished and melee tweaks.
The bad news is that with the summer, burnout, real-life we are down to just a handle of people that are working on it
Anyways just thought you should now we are still alive and kick'n
I have to do some more testing, and then some testing, and after that a bit of testing.... then we should be ready to release next version.
Tonight I hope to test the listen-server-melee-weapon-choice-bug (unless it's already been done by the time I get home - I hope), then I somehow have to find a handful of folks and a dedicated server for testing HyperCTF.
If you have a server you can donate for a night or two, and/or some warm bodies for HCTF testing, or both... please let me or Jb know.
Ok folks we finally think we have the last versions to test uplaoded. So sorry for the delay but it should be ready...and I am betting it will be less than 2 weeks