Search found 41 matches

by Hedge-o-Matic
Sat Nov 13, 2004 5:30 pm
Forum: General Chaos Discussion
Topic: The Crossbow
Replies: 13
Views: 11006

The Crossbow

I was just wondering, given the overhaul the Bastard Sword has recieved, if anyone else feels the crossbow is the unwanted stepchild of the Chaos world? I know for a fact that I avoid it like the plague. It's really cool, and the animations are excellent, as are the sounds. But against a 2k4 player'...
by Hedge-o-Matic
Sat Nov 13, 2004 5:10 pm
Forum: General Chaos Discussion
Topic: Chaos Magic
Replies: 60
Views: 49078

Heavy Metal wrote:Did someone remember the Dark Magic mutator for the First UT? would be nice to introduce it in UT2004...
spells like weapons and scrolls improving spells and mana vials...
Dark Magic rocked hard. Great mod. I do like the more complex system suggested here, though.
by Hedge-o-Matic
Sat Nov 13, 2004 5:04 pm
Forum: General Chaos Discussion
Topic: Mod system isolating the fun?
Replies: 8
Views: 9483

Mod system isolating the fun?

I'll be honest. Since Chaos moved to the new Community tab, rather than being in the gametypes or a mutator, I've almost never played it. Fun as it is, it just seems like a pain in the ass to "re-boot" UT as a mod. Maybe it's the fact that any tweaking done to my user.ini is left behind, b...
by Hedge-o-Matic
Sat Jul 10, 2004 8:07 pm
Forum: General Chaos Discussion
Topic: The "Dagger Whorage" needs to stop...
Replies: 54
Views: 48550

Dagger's attack should be faster, or have multiple swings, or both. It just seems silly that they move so slowly like that. Daggers are, IMO, supposed to be a hit-and-run, war of attrition kinda deal, not "kill you in one attack because my daggers move so slowly and hit you multiple times"...
by Hedge-o-Matic
Sat Jul 10, 2004 8:05 pm
Forum: General Chaos Discussion
Topic: Advanced Melee System
Replies: 20
Views: 20140

I think the blocking system as implemented is great. The weapon is held in a neutral position, and you have to actually physically intercept the opposing weapon. That's great! And as for not being able to hold a defensive pose, that makes defense a skill requiring timing, rather than being a default...
by Hedge-o-Matic
Thu Jul 08, 2004 8:00 am
Forum: General Chaos Discussion
Topic: The "Dagger Whorage" needs to stop...
Replies: 54
Views: 48550

Somehow, I seem to remember, when the 2k3 version was first released, people complaining about how useless the daggers were. I tend to like using the very difficult weapons, for some reason, and so I've always gravitated toward the daggers. But it's difficult to say if my success with them is throug...
by Hedge-o-Matic
Thu Jul 08, 2004 7:36 am
Forum: General Chaos Discussion
Topic: Viewing Demos?
Replies: 2
Views: 3470

Viewing Demos?

I just played a few hours straight of Duel LMS, with eight bots in Arch Enemy. Whoa, sweet! But I decided to record a demo, to try the new 2k4 demo features, and found that there's no Community Tab in ChaosUT. So I went back to 2k4, and it said I needed the Chaos files to run the demo. Makes sense, ...
by Hedge-o-Matic
Sun Jun 06, 2004 5:12 pm
Forum: General Chaos Discussion
Topic: Release 3: You guys rule
Replies: 19
Views: 19685

Release 3: You guys rule

I'm currently downloading CUT3, so I haven't played it yet. But i just wanted to say that you guys are really great. Anything that makes the community as excited and interested as your work does helps not only UT2k4, but every other mod out there by keeping the creative spark alive. Good luck in the...
by Hedge-o-Matic
Tue May 25, 2004 7:08 pm
Forum: General Chaos Discussion
Topic: Challenge 4 Choas: Cooperative Weapons/Cooperative Vehicles
Replies: 19
Views: 17106

okay, well hand weapons aside, how about cooperative vehicles? no can tell me the wouldnt enjoy going voltron! or just having the vehicles morph like how the levi's alt fire transforms, but intsead of just an alt fire the vehicle turns into a mech i'd like to see that bio gun too chamalkan Actually...
by Hedge-o-Matic
Fri Apr 09, 2004 4:42 pm
Forum: General Chaos Discussion
Topic: Burn, Baby!
Replies: 39
Views: 31419

Everyone knows I love ChaosUt, and am a huge fan of other weapon mods as well. But, honestly, every weapon mod has a flamethrower. And as cool as they are asthetically, they always make for pretty bad gameplay. This is true of every incarnation I've ever seen. They're always neat, but it seems that ...
by Hedge-o-Matic
Tue Jan 13, 2004 5:35 pm
Forum: Maps and Things
Topic: Chaos Mapping Resource locations
Replies: 1
Views: 4609

Chaos Mapping Resource locations

I just found the answer to my KOTH questions while working on another map. To avoid this, could someone put on the "Mapping for Chaos" page a list of what is contained in each of the Chaos files, and where in the Actor tree these things wll be found? It's hard to keep track of this sometim...
by Hedge-o-Matic
Sat Jan 10, 2004 6:09 am
Forum: Maps and Things
Topic: Submit finished maps for Chaos web site
Replies: 33
Views: 34574

That's fair. But more Chaos SM's, please!
by Hedge-o-Matic
Sat Jan 10, 2004 6:07 am
Forum: Maps and Things
Topic: Questions about melee weapons, Duel maps, and KOTH
Replies: 11
Views: 12593

Okay, I've got another KOTH map cooking, this time with numerous hills. How do I get them to cycle? Does the game do it automatically? If a map has 2+ hills, and the rules say not to cycle, I would think the game chooses the hill set to "Initial Hill" would be chosen, but apparently not. A...
by Hedge-o-Matic
Fri Jan 02, 2004 10:58 pm
Forum: General Chaos Discussion
Topic: Ideas for new game modes
Replies: 22
Views: 19403

I was thinking about DOM with melee weapons, and it occurs to me that it would be very difficult to keep anyone away from a DOM point with a melee weapon. Even if hit, they would just charge past to take the control point. Of course, that would mean both players would be skipping over the point agai...
by Hedge-o-Matic
Fri Jan 02, 2004 10:41 pm
Forum: General Chaos Discussion
Topic: Any Plans for more melee weapons?
Replies: 73
Views: 57246

Carbohydrates wrote:Chaos Team: I just hope you guys are really careful about which weapons you decide to include, because a lot of these ideas... wouldn't really work with what you have so far. :?
Preach it, Carbo! Very diplomatic!