question about selig head in ut2003

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elpollodiablo
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question about selig head in ut2003

Post by elpollodiablo »

in my version of ut2k3, whenever i do the 3d view of selig (the gen mo'kai model B with the mask) i see a weird texture that looks all silvery. does anyone else's version do this too? and if your version doesn't do this, can you tell me? i'll give you my secondary email so you can send me the playerskins.utx file. thanks to anyone that can help.
Corvus|CL
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Post by Corvus|CL »

I think this has nothing to do with a corrupt texture file...
I heard from this problem when you use OpenGL instead of DirectX.

Are you using OpenGL?
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elpollodiablo
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Post by elpollodiablo »

Sir Tahngarth
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Post by Sir Tahngarth »

try converting to .jpg next time. they are a fraction of the file size.
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elpollodiablo
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Post by elpollodiablo »

ok. but is it supposed to have all that stuff?
elpollodiablo
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Post by elpollodiablo »

i hate the selig thing
elpollodiablo
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Post by elpollodiablo »

considering the lack of responses, t guess noone knows what the hell is wrong with my texture file thingy
FurrySound
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Post by FurrySound »

You didn't respond to Deus' response...

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elpollodiablo
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Post by elpollodiablo »

oops. i was, but my comp locked up at the time. stupid popups
im using directx.
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