question about selig head in ut2003
-
- Posts: 127
- Joined: Sun Mar 16, 2003 8:16 pm
- Location: a hut
question about selig head in ut2003
in my version of ut2k3, whenever i do the 3d view of selig (the gen mo'kai model B with the mask) i see a weird texture that looks all silvery. does anyone else's version do this too? and if your version doesn't do this, can you tell me? i'll give you my secondary email so you can send me the playerskins.utx file. thanks to anyone that can help.
-
- Posts: 127
- Joined: Sun Mar 16, 2003 8:16 pm
- Location: a hut
sorry the image is so big.
http://members.tripod.com/~redgutz/ued.bmp
http://members.tripod.com/~redgutz/ued.bmp
-
- Posts: 427
- Joined: Mon May 20, 2002 7:50 pm
- Location: Ironforge, Khaz Modan
-
- Posts: 127
- Joined: Sun Mar 16, 2003 8:16 pm
- Location: a hut
-
- Posts: 127
- Joined: Sun Mar 16, 2003 8:16 pm
- Location: a hut
-
- Posts: 127
- Joined: Sun Mar 16, 2003 8:16 pm
- Location: a hut
-
- Posts: 3098
- Joined: Fri May 17, 2002 4:37 pm
- Location: USA
- Contact:
-
- Posts: 127
- Joined: Sun Mar 16, 2003 8:16 pm
- Location: a hut